Ankora is a maths adventure game that helps children in Grades 1 to 8 learn their school maths by playing. Instead of plain drills, kids explore chapter "doors," read the key idea with worked examples, and then practise by answering questions inside a fun, arcade-style world.
How it works
- Open a chapter door for your grade and read the concept on the whiteboard, with step-by-step solved examples.
- Enter the level and answer questions to move forward, earn points and clear the door.
- Get a question wrong? You see a hint and can try again, so mistakes help you learn.
- Clear a door to earn 1 to 3 stars and unlock the next chapter.
What's inside
- Content for Grades 1 to 8, organised chapter by chapter to follow the school maths syllabus.
- Five mini-games for extra practice on any chapter you have opened: Balloon Pop, Bridge Hop, Rocket Blast, Mole Whack and Memory Match.
- Progress you can see: XP, levels, daily goals, streaks and badges.
- Works fully offline. No account or sign-in is needed to play.
- Free to play, with no ads and no in-app purchases.
Ankora is made for young learners, so play is simple and self-paced. Children can practise at their own level, build confidence and make steady progress, from early number skills through to more advanced topics.
Made by Sachin Sharma (Vidaara)
Learn school maths by playing. Grades 1-8. Offline, free, no ads.