Step into Tinshot Yard, a fully offline 3D first-person target range set in a backyard at dusk. Drag to aim, line up the central crosshair, and fire a pneumatic pistol at cans placed across varied distances and heights. Every hit uses physics to send cans tipping, spinning, and falling from their supports.
Play a finite campaign of 8 levels divided between Backyard Basics and Fence Line. Each level contains five deterministic trials, for a total of 40 challenges with fixed targets, ammunition, obstacles, movement patterns, and time limits. Progress from nearby static cans to elevated targets, moving rails, narrow shooting windows, swinging barriers, and timed mixed trials.
Make every pellet count with a six-round magazine, limited reserves, and penalties for missed shots. Hits build a combo of up to x5, while a miss resets the combo and removes an extra second from the timer. Reloading is never automatic: pull the magazine from the pistol, load pellets one at a time, and slide the magazine back into place before you can resume firing.
Complete every marked target before time or ammunition runs out, then review your accuracy, best combo, remaining ammunition, and time. Earn Bronze, Silver, or Gold medals based on completion and performance, replay levels to improve your results, and continue through the campaign without an endless mode. Progress and sound, music, aiming sensitivity, and haptic settings are stored locally, so the entire game remains playable without a network connection.
Take aim in an offline 3D backyard target-shooting challenge.