- Animated splash screen displaying game title and automatic menu transition
- Main menu screen featuring best wave record with Play, How to Play, Settings, and About buttons
- Tactical orbital defense gameplay rendered on a dedicated SurfaceView canvas
- Five fixed orbital nodes for strategic defensive turret placement
- Touch input detection for building turrets, upgrading fire rates, and triggering core pulses
- Energy resource management system earned from defeated enemy invaders
- Wave-based enemy spawning system with progressive difficulty scaling
- Automated turret projectile targeting and collision detection against invading units
- Central bastion core health tracking with visual damage states
- Particle burst effects for laser projectile impacts, enemy explosions, and turret upgrades
- Dynamic camera shake feedback on incoming core impacts and power discharges
- In-game pause overlay with resume, restart, audio configuration, and menu exit options
- Wave complete screen showing cleared wave index, earned score, and progression controls
- Game over screen displaying final score, highest wave survived, and retry action
- Settings screen allowing toggling of sound effects, music playback, and haptic vibration
- How to Play guide detailing turret mechanics, energy costs, and core defenses
- About screen showing current application version and build metadata
Orbital bastion defense game with turret placement, energy upgrades, and waves.