Operate a miniature railway dispatch desk across32 duties and four distinct yards. Choose a waiting train, set crossing A and exit B, and release its signal. Trains have different drive periods and lengths: even when a locomotive clears a junction, its wagons still occupy the rail behind it. Overlapping blocks, head-on movements, closed track and incorrect exits stop a duty.
Advance one deterministic clock tick or run until the next arrival or cleared train. Every route remains your decision. Points latch when a train enters a switch throat, allowing careful planning for following services. Concurrent dispatch can earn better punctuality medals; safe slower service still advances the campaign.
Foundry platforms introduce shared routes. The estuary closes a flooded crossing. Frost slows switch movement and blocks a lane. Relay interchange adds red central power pulses. Numbered exits and explicit objectives supplement colour. Complete duties to fill a12-class engine service register, and replay to improve your best medals without duplicate rewards.
Hand-painted overhead metal locomotives, original yard scenery and locally bundled music/effects. Separate persistent music/effect mute and volume, optional haptics and reduced motion. Progress stays on your device, without accounts, internet, advertisements or analytics. Uninstalling removes local progress. Human playtime and balance have not been independently measured.
Keep the rails moving, one signal at a time.