A pocket-sized 2D pixel sandbox where every world is yours to mine, build,
and survive in.
Wander procedurally generated landscapes that wrap around the horizon.
Cross grassy meadows, climb forested hills, and descend into torchlit
caves. Day turns to night, monsters come out, and the deeper you dig,
the harder it gets to make it home.
THINGS YOU CAN DO
Break and place any block. Chop trees, mine coal, iron, gold, and
diamond. Craft tools, armor, torches, food, and weapons — swing a sword
up close or pick off skeletons at range with a bow. Smelt ores. Hunt
mobs, dodge lava in the deep. Build a shelter, a fortress, a sky-bridge
— whatever you can imagine on a grid.
FEATURES
► Procedurally generated worlds with biomes, hills, caves, and hidden ores
► Day/night cycle with dynamic lighting — torches actually light up the dark
► Crafting recipes for tools, armor, weapons, food, and decorative blocks
► Melee and ranged combat — swords, bow and arrows
► Friendly animals and hostile mobs with their own behaviors and drops
► Physics-based fluids — water flows, lava burns
► Full survival loop: inventory, hunger, health, armor
► Touch-friendly controls
In active development — new features land with every release. Found a
bug or have an idea? Open an issue on GitHub:
https://github.com/fredboy/cavedroid
Enjoy the dig!