Gravity is the challenge.
Capture is a puzzle game where you don't steer: you launch, you brake. An angle, a speed, and the gravity of the celestial bodies draws the path. Finding the orbit means understanding how bodies attract each other.
22 LEVELS, FROM NEWTON TO EINSTEIN
Asteroids to cross, bodies that spin, a ring to slip through by its gap, two bodies to circle in a figure eight, and finally the black hole, where Newton's physics is no longer enough and Einstein takes over. Each level has its own rule and its difficulty tiers.
ENDLESS BOARDS
Every board is drawn at random, and every one has a solution. Random Boards mode replays the levels you've reached, endlessly.
THE CREATOR
Place your bodies, set their mass, add moons and binary stars, and watch the system you built come to life.
THE LOGBOOK
Each level you complete opens a chapter on the real physics behind the board, and its history: orbits, Lagrange points, aerobraking, relativity, and also Aristotle, Galileo, Newton and more.
REAL PHYSICS
Trajectories are computed, not drawn. As an option, the Einstein's Space grid shows space curving around the bodies.
NO ACCOUNT, NO INTERNET, NO ADS
Capture plays offline, needs no account and collects no data. Never any ads.
THE SOLUTION BUTTON
Stuck? The Solution button shows a winning shot. Three solutions are free, more can be bought if you want them, and a solution only counts if it succeeds. Good players never pay.
Gravity is the challenge: 22 levels and endless boards, no ads, no account.