Gravity Ink is a hand-drawn physics puzzle game where every line you sketch turns into a real, simulated object that falls, rolls, swings and collides under gravity.
Each level hands you a goal: tip a cup, guide a ball, knock down a tower, fire a cannon shot through a maze and asks you to solve it with nothing but your finger. Draw a ramp and the ball rolls down it. Draw across an anchor pin and the line becomes a hinged lever that swings like a real pendulum. Slash a rope mid-simulation to cut it.
The puzzles start gentle tipping cups, threading gaps, balancing seesaws and gradually open up into elaborate contraptions: catapults, drawbridges, pinball gardens, multi-room mazes, swinging pendulums, dripping hourglasses, and ricochet bank shots.
There are no menus to fight, no timers, no limited lives, no scoring pressure, and no in-app purchases, just the satisfaction of watching your sketch come to life, fail, getting redrawn a smarter way, and finally clicking into a solution that feels uniquely yours.
Quiet, offline, and worry-free, Gravity Ink is for anyone who likes the feeling of solving a puzzle that they invented themselves.
Draw your own physics tools: ramps, levers, ropes to solve hand-crafted puzzles.