Zebra has run off with the Magic Letters, and nobody in the kingdom can read
a story any more. Pick a hero and go and get them back.
The ABC Kingdom is a gentle learn-to-read adventure for little readers. Each
of the 27 kingdoms belongs to one letter. You run and jump through it after
Zebra, collecting letters that say their sound out loud as you catch them,
and at the end of the run there are three friendly questions: find the big
letter, find the little one, and find what the kingdom's friend starts with.
Get them right and that letter goes into your sticker book.
Six heroes, and each one plays differently. Apple rolls, Butterfly has
two safe wing flaps, Cat climbs walls, Fish uses an underwater swimming kick,
Goat double jumps, and Turtle blocks one bump with a shell shield.
Twenty-seven kingdoms. A forest that teaches all twenty-six letters, then
one kingdom for every letter: a butterfly's enchanted garden, a cat's castle
rooftops, an elephant's jungle, a deep dark ocean full of octopuses, a
jellyfish kingdom where the jellyfish are the platforms (careful, some of
them sting), outer space, a spider's web, a unicorn's rainbow forest, and
Zebra's haunted castle at the very end, where you break the naughty spell by
spelling his name.
Every letter is spoken aloud, by name and by a pure audited sound, so a
child who cannot read yet is never stuck. Nothing is timed. Two wrong answers
open a quick mastered-letter warm-up, then return to the unsolved question.
Made for small hands and grown-up peace of mind
- No sign-in, no account, no chat, no leaderboard, nobody to talk to
- Works completely offline, on a plane or in the car
- No coins, no gems, no lives, no loot boxes: all 27 kingdoms are there from
the moment you install it
- Children see no adverts. A single banner is available only in the unlocked
grown-up panel, and there are no full-screen adverts
- One purchase, once: remove the adverts for good. It is behind a parental
gate, so nobody small can reach it
The ABC Kingdom was designed by a child, and built by Ever After Games.
Learn to read across 27 kingdoms. Catch Zebra and win back the Magic Letters.