Every resource type you can find in Township

Every good town in Township is built on a thriving economy of factories, houses, and other needed establishments. To establish this economy you need resources, both the ones that you provide for yourself in your own town, and the ones you receive from elsewhere.
This guide is a crash course on the types of resources you’ll find throughout your Township experience. From food to materials, crops to construction pieces, everything you see listed below will help you in your quest to turn your small town into a big city. As long as you maintain your supplies, you'll be living in a metropolis in no time.

Crops

A big part of Township is farming, and as such, there are plenty of crops to go around. One of the first quests you complete is planting and harvesting a crop, so get used to doing it early and often.
Examples of crops that can be planted and harvested are wheat, corn, carrots, and sugarcane. Each of these can then go into making other items, which means they serve as the first building blocks for what will eventually become your massive cityscape.

Food and feed

There are two kinds of food available in Township – one feeds the people, and one feeds the livestock. Knowing the difference between food requirements is important for growing your population of people and farm animals.
Feed constitutes things like cow feed, chicken feed, sheep feed, and food for other animals, and these are usually produced in the Feed Mill from crops. Producing regular amounts of feed will help sustain your farm animals, and if they're fed, you won’t lack supplies like eggs, milk, and wool.
Food, meanwhile, refers to items like honeycomb, milk, eggs, bacon, and more. You can sell these items at the barn for more coins, use them to complete tasks, or in some cases, feed them to some animals that don't consume regular "feed" described above. You’d be amazed how excited an otter gets for a side of bacon.

Special items

Sometimes you’ll need to produce items that aren't meant to be eaten – either by humans or by farm animals – and that's where this category comes in. These are the materials you'll need in your factories, but exactly what those needs are may surprise you.
For instance, ducks can provide two different types of feathers, which can be taken to a factory to make pillows, boots, robes, or slippers. You can also turn gems like otter pearls into expensive jewelry to net some big time coins.

Factory goods

Factory goods are items produced from crops, animal produce, special items, or even other factory goods into items for your town. Your earliest factories will involve food products beyond those you make or grow yourself, for example snacks, sugar, fast food, and more.
You’ll also make things other than food in factories, for instance, fabrics and yarn from the textile factory, clothes from the tailor shop, and assorted paper products like paper towels and books from the paper factory.

Island goods

Once you unlock the port, you can send ships to faraway islands to bring back goods you won't be able to find otherwise. They're not always super valuable, but they're fun additions to the reserves nonetheless.
Fruits – like peaches, plums, watermelon, and grapes – can all sail back from the island, along with seafood products like fish and shrimp. Occasionally, an aloe plant will be part of the haul, which is one of the only two ingredients that can craft a set of rubber gloves.

Construction and mining materials

Finally, we have materials used in building things and mining. As many new structures pop up in your city, you're going to need the materials to build them. Mining will give you access to ores – gold, silver, copper, platinum – clay, gems, artifacts, messages in bottles, mining tools, treasure chests, and more.
Early on, you can gain things like bricks, glass, or even the occasional hammer from the train station or airport. Eventually, though, you'll need things like paint, slab, and power tools – with that last mention being a huge help in later parts of the game – so plan accordingly.