Rite of Passage conclusion. Batman has finally learned where the Obeah Man is holding Tim Drake's parents captive and races to the rescue--but will he arrive too late to prevent the young Tim from experiencing the loss of his parents?
Special 80-page anniversary issue! Celebrating the Dark Knight's 600th appearance in the pages of Detective Comics, relive Batman's origin from Detective Comics #27 with the original tale and updated versions exploring the Caped Crusader throughout the ages.
Bruce Wayne awakens below the surface of the Gotham River with no memory of how he wound up there. Upon returning to Wayne Manor he finds no trace of the Batcave, and Alfred without any knowledge of his master's crime fighting career.
The Return of Scarface part 2, continued from BATMAN #475. Bruce Wayne tries to reconcile his feelings for Vicki Vale, while Scarface goes overboard in his attack on the Demon! Continued in BATMAN #476.
First appearance of Stephanie Brown! The Cluemaster is out of prison and cured of his compulsion to leave clues at his crime scenes, freeing him to perpetrate his schemes without the intervention of Batman and Robin.
The mind of a ruthless military genius trapped in the body of an 11-year-old boy makes for a deadly combination, which Batman discovers when he is outnumbered by Gotham's street gangs gathered under the banner of the General.
Bruce Wayne can't deal with the problems at Wayne Enterprises, but he believes Batman can. After a long search, the Dark Knight and his allies track down the man and method that is leading to the suicide of so many corporate heads.
Knightfall part 2, continued from BATMAN #492. The Ventriloquist and Amygdala tear the city apart searching for the lost Scarface, as Batman and Robin try to cope with the madness of Gotham City, under siege by escapees from Arkham Asylum. Continued in BATMAN #493.
Knightfall part 4, continued from BATMAN #493. Exhausted after his encounter with Zsasz, Batman is unable to come to Robin's aid as he is caught between Bane and Killer Croc in a death duel beneath the steamy streets of Gotham City. Continued in BATMAN #494.
Knightfall part 6, continued from BATMAN #494. The Firefly returns and sets Gotham ablaze as Batman continues his fight with the Arkham escapees, and the Joker and the Scarecrow toy with the mayor. Continued in BATMAN #495.
Knightfall part 10, continued from BATMAN #496. The longest night in Batman's life continues as he and the Mayor are swept away by the irresistible force of millions of gallons of water from the Gotham River. Continued in BATMAN #497.
Knightfall part 12, continued from BATMAN #497. The diabolical man-brute known as Bane has broken the Batman. His back broken and left for dead, Batman is in no shape to stop Bane from taking Gotham for himself. Who will take up the fight? Continued in BATMAN #498.
Knightfall part 14, continued from BATMAN #498. The shocking fate of Batman leaves Gotham City coming apart at the seams while Robin and Jean-Paul Valley try to contend with the madness on their own. Continued in BATMAN #499.
Knightfall part 16, continued from BATMAN #499. The mantle of the Bat has passed to another, and his first order of business is to find Bane and put him out of commission for good. It's the new Batman vs. Bane, with Gotham City at stake! Continued in BATMAN #500.
Caught between a rock and a hard place, Batman has to face the climax of the Joker's homicidal foray into film production and cope with an internal struggle between the demands of the System and his own humanity.
Knightsend part 3, continued from BATMAN: SHADOW OF THE BAT #29. Nightwing and Robin continue shadowing Batman, while the Dark Knight hunts for the arms dealer he believes has ties to the Order of St. Dumas. Continued in BATMAN: LEGENDS OF THE DARK KNIGHT #62.
Knightsend part 8, continued from BATMAN: SHADOW OF THE BAT #30. The burning shards of Bruce Wayne's Batmobile rain on a savage battle between Nightwing and Batman, with Robin helpless to stop it. Continued in BATMAN: LEGENDS OF THE DARK KNIGHT #63.
A ZERO HOUR tie-in! The events of ZERO HOUR unexpectedly grant Bruce Wayne his fondest wish: a world in which his parents were never killed! Now Batman must struggle with the question of finding some way to repair the timestream, or leaving it as he always wished it could be!