Design of Special Planar Linkages proposes a uniform design theory for planar four-bar linkages. The merit of the method proposed in this book is that it allows engineers to directly obtain accurate results when there are such solutions for the specified n precise positions; otherwise, the best approximate solutions will be found. This book discusses the kinematics and reachable workspace and singularity of a planar 3-RRR linkage, which can be used to analyze other planar linkages. Then a foldable stair that retains the walking conversions of human beings and all the merits of a concrete stair in civil engineering is described along with a lifting guidance mechanism that has the advantages of high strength, high rigidity, lightweight overconstraint trusses and motion flexibility. The method proposed in this book can be applied to other planar linkages.
This book offers a valuable resource for scientists, researchers, engineers, graduate students in mechanical engineering especially those interested in engineering design, robotics and automation.
Jingshan Zhao, Associate professor; Zhijing Feng and Fulei Chu, professor; Ning Ma, Dr., all work at the Department of Mechanical Engineering, Tsinghua University.
How will Artificial Intelligence affect crime, war, justice, jobs, society and our very sense of being human? The rise of AI has the potential to transform our future more than any other technology—and there’s nobody better qualified or situated to explore that future than Max Tegmark, an MIT professor who’s helped mainstream research on how to keep AI beneficial.
How can we grow our prosperity through automation without leaving people lacking income or purpose? What career advice should we give today’s kids? How can we make future AI systems more robust, so that they do what we want without crashing, malfunctioning or getting hacked? Should we fear an arms race in lethal autonomous weapons? Will machines eventually outsmart us at all tasks, replacing humans on the job market and perhaps altogether? Will AI help life flourish like never before or give us more power than we can handle?
What sort of future do you want? This book empowers you to join what may be the most important conversation of our time. It doesn’t shy away from the full range of viewpoints or from the most controversial issues—from superintelligence to meaning, consciousness and the ultimate physical limits on life in the cosmos.
* Eight chapters progressively covering all structural levels of composite materials from their components through elementary plies and layers to laminates
* Detailed presentation of advanced mechanics of composite materials
* Emphasis on nonlinear material models (elasticity, plasticity, creep) and structural nonlinearity
--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)
"A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly."
--Tom Igoe, author of Physical Computing and Making Things Talk
Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them!
Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques.Discover by breaking things: experiment with components and learn from failure Set up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll need Learn about key electronic components and their functions within a circuit Create an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lock Build an autonomous robot cart that can sense its environment and avoid obstacles Get clear, easy-to-understand explanations of what you're doing and why
In The Second Machine Age MIT’s Erik Brynjolfsson and Andrew McAfee—two thinkers at the forefront of their field—reveal the forces driving the reinvention of our lives and our economy. As the full impact of digital technologies is felt, we will realize immense bounty in the form of dazzling personal technology, advanced infrastructure, and near-boundless access to the cultural items that enrich our lives.
Amid this bounty will also be wrenching change. Professions of all kinds—from lawyers to truck drivers—will be forever upended. Companies will be forced to transform or die. Recent economic indicators reflect this shift: fewer people are working, and wages are falling even as productivity and profits soar.
Drawing on years of research and up-to-the-minute trends, Brynjolfsson and McAfee identify the best strategies for survival and offer a new path to prosperity. These include revamping education so that it prepares people for the next economy instead of the last one, designing new collaborations that pair brute processing power with human ingenuity, and embracing policies that make sense in a radically transformed landscape.
A fundamentally optimistic book, The Second Machine Age alters how we think about issues of technological, societal, and economic progress.
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.
In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system
This book is intended for BI, DWH, ETL developers, BI/DWH/Analytics managers, analysts, and business users who already have MicroStrategy in their organization and want to take it to the next level in order to increase performance and improve user experience. In addition, it helps the reader to migrate from MicroStrategy 9 to MicroStrategy 10 and to start using the new capabilities.What You Will LearnExplore various visualization techniques for presenting analyzed dataCustomize MicroStrategy in order to meet your business requirementsDevelop and design mobile dashboardsUse the advanced techniques such as designing reports, documents and interactive dashboards for building dashboardsUnderstand the concepts of data discovery and Desktop capabilitiesExplore the best practices for Microstrategy system administrationFind and fix issues based on connections, environment or documentsIntegrate third party ESRI map tools with MicroStrategy to create geo based reportsIn Detail
Business intelligence is becoming more important by the day, with cloud offerings and mobile devices gaining wider acceptance and achieving better market penetration. MicroStrategy Reporting Suite is an absolute leader in the BI market and offers rich capabilities from basic data visualizations to predictive analytics. It lets you various delivery methods such as the Web, desktops, and mobiles.
Using real-world BI scenarios, this book helps you to implement Business Analytics solutions in big e-commerce companies. It kicks off with MicroStrategy 10 features and then covers schema design models and techniques. Building upon your existing knowledge, the book will teach you advanced techniques for building documents and dashboards. It further teaches various graphical techniques for presenting data for analysis using maps, graphs, and advanced charts. Although MicroStrategy has rich functionality, the book will show how to customize it in order to meet your business requirements. You will also become familiar with the native analytical functions that will help you to maximize the impact of BI solutions with powerful predictive analytics.
Furthermore, the book will focus on MicroStrategy Mobile Analytics along with data discovery and desktop capabilities such as connecting various data sources and building interactive dashboards. The book will also uncover best practices, troubleshooting techniques for MicroStrategy system administration, and also security and authentication techniques. Lastly, you will learn to use Hadoop for MicroStrategy reporting.
By the end of the book, you will become proficient in evaluating any BI software in order to choose the best one that meets all business requirements.Style and approach
This book will be focusing on providing extensive guide to plan how to design and develop complex BI architecture for real world scenario, using Microstrategy 10, best practices and collected experience working with BI, predictive analytics, and Microstrategy and big data.
Build your drone, step-by-step, with this full-color, hands-on guide!
You’ve heard about drones. You’ve seen drones. Now, build your own—it’s a lot easier than you think!
Drones are the newest frontier for the DIY/maker community, and you don’t need to be a technical expert to build one. John Baichtal, the #1 author of hardware hacking books for beginners, will teach you all the skills you need.
First, Baichtal shows you the amazing drones others have built. Then, he walks you through several complete projects: quadcopters, UAVs, ROVs, and more. Not ready to start from scratch? No problem: Baichtal helps you choose from today’s best new kits.
Hundreds of full-color step-by-step photos teach you every step, every skill. When you’re ready for more advanced concepts, Baichtal explains them in plain English.Discover what drones are and why they’re so exciting Explore today’s most imaginative projects, from 3D-printed mini quadcopters to floating robot armies Compare kits, from $200 up: Parallax ELEV-8, DJI Phantom 2 Vision+, OpenROV, Actobotics Nomad, Brooklyn Aerodrome Flack, and more Create your own practical Drone Builder’s Workbench Build complete rocket, blimp, waterborne, and automotive drones Construct both fully autonomous and radio-controlled drones Choose and assemble your chassis (airframe), motor, props, flight control, power system, accessories, and software Integrate Arduino to make radio-controlled drones operate autonomously Teach a drone to navigate via RFID tags Learn all the basic electronics and programming you’ll need
Theories, Methods and Numerical Technology of Sheet Metal Cold and Hot Forming introduces the general theories of cold forming, then expands upon advanced hot forming theories and simulation methods, including:
the forming process,
hot boundary constraint treatment, and
hot forming equipment and experiments.
Various calculation methods of cold and hot forming, based on the authors’ experience in commercial CAE software for sheet metal forming, are provided, as well as a discussion of key issues, such as hot formability with quenching process, die design and cooling channel design in die, and formability experiments.
Theories, Methods and Numerical Technology of Sheet Metal Cold and Hot Forming will enable readers to develop an advanced knowledge of hot forming, as well as to apply hot forming theories, calculation methods and key techniques to direct their die design. It is therefore a useful reference for students and researchers, as well as automotive engineers.
Convenient, concise, well-organized, and precise
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips—whether you’re refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.Unique: the first and only encyclopedia set on electronic components, distilled into three separate volumes Incredibly detailed: includes information distilled from hundreds of sources Easy to browse: parts are clearly organized by component type Authoritative: fact-checked by expert advisors to ensure that the information is both current and accurate Reliable: a more consistent source of information than online sources, product datasheets, and manufacturer’s tutorials Instructive: each component description provides details about substitutions, common problems, and workarounds Comprehensive: Volume 1 covers power, electromagnetism, and discrete semi-conductors; Volume 2 includes integrated circuits, and light and sound sources; Volume 3 covers a range of sensing devices.
Step-by-step instructions carefully walk you through the most common Arduino programming tasks.
Quizzes at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to...Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
--Rich Blum, author, Sams Teach Yourself Arduino Programming in 24 Hours and Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours
Powerful, flexible, and inexpensive, EAGLE is the ideal PCB design solution for every Maker/DIYer, startup, hobbyist, or student. Today, all open source Arduino designs are released in EAGLE format: If you want to design cost-effective new PCBs, this is the tool to learn.
Matthew Scarpino helps you take full advantage of EAGLE’s remarkable capabilities. You won’t find any differential equations here: only basic circuit theory and hands-on techniques for designing effective PCBs and getting innovative new gadgets to market.
Scarpino starts with an accessible introduction to the fundamentals of PCB design. Next, he walks through the design of basic, intermediate, and complex circuit boards, starting with a simple inverting amplifier and culminating in a six-layer single-board computer with hundreds of components and thousands of routed connections.
As the circuits grow more complex, you’ll master advanced EAGLE features and discover how to automate crucial design-related tasks. Whatever your previous experience, Scarpino’s start-to-finish examples and practical insight can help you create designs of stunning power and efficiency.
Understand single-sided, double-sided, and multilayer boards Design practical circuits with the schematic editor Transform schematics into physical board designs Convert board designs into Gerber output files for fabrication Expand EAGLE’s capabilities with new libraries and components Exchange designs with LTspice and simulate their responses to input Automate simple repetitive operations with editor commands Streamline circuit design and library generation with User Language programs (ULPs) Design for the advanced BeagleBone Black, with high-speed BGA devices and a 32-bit system on a chip (SoC) Use buses to draw complex connections between components Configure stackups, create/route BGA components, and route high-speed signals eagle-book.com provides an archive containing the design files for the book’s circuits. It also includes EAGLE libraries, scripts, and User Language programs (ULPs).
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips--whether you're refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.
Volume 2 covers signal processing, including LEDs, LCDs, audio, thyristors, digital logic, and amplification.Unique: the first and only encyclopedia set on electronic components, distilled into three separate volumesIncredibly detailed: includes information distilled from hundreds of sourcesEasy to browse: parts are clearly organized by component typeAuthoritative: fact-checked by expert advisors to ensure that the information is both current and accurateReliable: a more consistent source of information than online sources, product datasheets, and manufacturer's tutorialsInstructive: each component description provides details about substitutions, common problems, and workaroundsComprehensive: Volume 1 covers power, electromagnetism, and discrete semiconductors; Volume 2 includes LEDs, LCDs, audio, thyristors, digital logic, and amplification; Volume 3 covers a range of sensing devices.
This Automobile Engineering book prepared for the students, teacher and professionals related to bachelor of engineering, diploma and engineering courses. It covers of eight chapters having the various topics thoroughly and in detail. It provides end to end explanation of vehicle mechanism and functioning principles of systems with simple and eye catching illustrations. This book is best resource for all automobile engineering courses.
Visit us: www.kaniz.in
With over 500 functions that span many areas in vision, OpenCV is used for commercial applications such as security, medical imaging, pattern and face recognition, robotics, and factory product inspection. This book gives you a firm grounding in computer vision and OpenCV for building simple or sophisticated vision applications. Hands-on exercises in each chapter help you apply what you’ve learned.
This volume covers the entire library, in its modern C++ implementation, including machine learning tools for computer vision.Learn OpenCV data types, array types, and array operationsCapture and store still and video images with HighGUITransform images to stretch, shrink, warp, remap, and repairExplore pattern recognition, including face detectionTrack objects and motion through the visual fieldReconstruct 3D images from stereo visionDiscover basic and advanced machine learning techniques in OpenCV
Learn hands-on, through easy examples, visuals, and code
This is a unique introduction to programming robots to execute tasks autonomously. Drawing on years of experience in artificial intelligence and robot programming, Cameron and Tracey Hughes introduce the reader to basic concepts of programming robots to execute tasks without the use of remote controls.
Robot Programming: A Guide to Controlling Autonomous Robots takes the reader on an adventure through the eyes of Midamba, a lad who has been stranded on a desert island and must find a way to program robots to help him escape. In this guide, you are presented with practical approaches and techniques to program robot sensors, motors, and translate your ideas into tasks a robot can execute autonomously. These techniques can be used on today’s leading robot microcontrollers (ARM9 and ARM7) and robot platforms (including the wildly popular low-cost Arduino platforms, LEGO® Mindstorms EV3, NXT, and Wowee RS Media Robot) for your hardware/Maker/DIY projects. Along the way the reader will learn how to:
Following on from the Industrial or machine age, the space age and the digital age, the Augmented Age will be based on four key disruptive themes—Artificial Intelligence, Experience Design, Smart Infrastructure, and HealthTech. Historically the previous ‘ages’ bought significant disruption and changes, but on a net basis jobs were created, wealth was enhanced, and the health and security of society improved. What will the Augmented Age bring? Will robots take our jobs, and AI’s subsume us as inferior intelligences, or will this usher in a new age of abundance?
Augmented is a book on future history, but more than that, it is a story about how you will live your life in a world that will change more in the next 20 years than it has in the last 250 years. Are you ready to adapt? Because if history proves anything, you don't have much of a choice.
Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data.
Computer vision is everywhere-in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It stitches Google maps and Google Earth together, checks the pixels on LCD screens, and makes sure the stitches in your shirt are sewn properly. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time.
Learning OpenCV will teach any developer or hobbyist to use the framework quickly with the help of hands-on exercises in each chapter. This book includes:A thorough introduction to OpenCVGetting input from camerasTransforming imagesSegmenting images and shape matchingPattern recognition, including face detectionTracking and motion in 2 and 3 dimensions3D reconstruction from stereo visionMachine learning algorithms
Getting machines to see is a challenging but entertaining goal. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book you need to get started.
You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsInteract with devices that use remote controls, including TVs and appliancesLearn techniques for handling time delays and time measurementApply advanced coding and memory handling techniques
Love robots? Start building them. It’s way easier than you ever imagined!
John Baichtal has helped thousands of people get started with robotics. He knows what beginners need to know. He knows your questions. He knows where you might need extra help. Now, he’s brought together this practical knowledge in one incredibly easy tutorial.
Hundreds of full-color photos guide you through every step, every skill. You’ll start simple, as you build a working robot in the very first chapter. Then, you’ll grow your skills to expert-level: powering motors, configuring sensors, constructing a chassis, even programming low-cost Arduino microcontrollers.
You’ll learn hands-on, through real step-by-step projects…and go straight to the cutting-edge with in-depth sidebars. Wondering just how much you can really do? Baichtal shows you 30 incredible robots built by people just like you!
John Baichtal’s books about toys, tools, robots, and hobby electronics include Hack This: 24 Incredible Hackerspace Projects from the DIY Movemen t; Basic Robot Building With Lego Mindstorms NXT 2. 0; Arduino for Beginners; MAKE: Lego and Arduino Projects for MAKE (as coauthor); and the forthcoming Building Your Own Drones: The Beginner’s Guide to UAVs and ROVs. A founding member of the pioneering Twin Cities Maker hackerspace, he got his start writing for Wired’s legendary GeekDad blog, and for DIYer bible MAKE Magazine.
Make your robots move with motors and wheels Build solar-powered robots that work without batteries Control robots via Wi-Fi, radio, or even across the Internet Program robots to respond to sensor inputs Use your standard TV remote to control your robots Create robots that detect intruders and shoot them with Nerf® darts Grab and carry objects using claws and grippers Build water-borne robots that float, submerge, and “swim” Create “artbots” that paint or draw original artworks Enable your robots to send text messages when they take specific actions Discover today’s new generation of hobbyist-friendly robotics kits Organize your ultimate robot-builder’s toolbox Master simple safety routines that protect you whatever you’re building
Makers can do amazing things with motors. Yes, they’re more complicated than some other circuit elements, but with this book, you can completely master them. Once you do, incredible new projects become possible.
Unlike other books, Motors for Makers is 100% focused on what you can do. Not theory. Making.
First, Matthew Scarpino explains how electric motors work and what you need to know about each major type: stepper, servo, induction, and linear motors. Next, he presents detailed instructions and working code for interfacing with and controlling servomotors with Arduino Mega, Raspberry Pi, and BeagleBone Black. All source code and design files are available for you to download from motorsformakers.com.
From start to finish, you’ll learn through practical examples, crystal-clear explanations, and photos. If you’ve ever dreamed of what you could do with electric motors, stop dreaming...and start making!
Understand why electric motors are so versatile and how they work Choose the right motor for any project Build the circuits needed to control each type of motor Program motor control with Arduino Mega, Raspberry Pi, or BeagleBone Black Use gearmotors to get the right amount of torque Use linear motors to improve speed and precision Design a fully functional electronic speed control (ESC) circuit Design your own quadcopter Discover how electric motors work in modern electric vehicles--with a fascinating inside look at Tesla’s patents for motor design and control!
The movements of each of the 507 mechanisms are depicted in drawings on the left-hand page, and the facing page presents a brief description of the item's use and operation. Ranging from simple to intricately complex, the mechanisms offer a fascinating view of the variety of small components that constitute complex machinery. A detailed index provides easy reference to specific mechanisms.
Inventors, tinkerers, and anyone with an interest in the history of invention and technology will find this volume a treasury of information and inspiration.
ESSENTIAL SKILLS EVERY MAKER NEEDS
Loaded with full-color step-by-step illustrations!
Absolutely no experience needed!
Learn Arduino from the ground up, hands-on, in full color!
Discover Arduino, join the DIY movement, and build an amazing spectrum of projects… limited only by your imagination!
No “geekitude” needed: This full-color guide assumes you know nothing about Arduino or programming with the Arduino IDE. John Baichtal is an expert on getting newcomers up to speed with DIY hardware. First, he guides you gently up the learning curve, teaching you all you need to know about Arduino boards, basic electronics, safety, tools, soldering, and a whole lot more. Then, you walk step-by-step through projects that reveal Arduino’s incredible potential for sensing and controlling the environment–projects that inspire you to create, invent, and build the future!
· Use breadboards to quickly create circuits without soldering
· Create a laser/infrared trip beam to protect your home from intruders
· Use Bluetooth wireless connections and XBee to build doorbells and more
· Write useful, reliable Arduino programs from scratch
· Use Arduino’s ultrasonic, temperature, flex, and light sensors
· Build projects that react to a changing environment
· Create your own plant-watering robot
· Control DC motors, servos, and stepper motors
· Create projects that keep track of time
· Safely control high-voltage circuits
· Harvest useful parts from junk electronics
· Build pro-quality enclosures that fit comfortably in your home
Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks.
Quizzes at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.Get your Raspberry Pi and choose the right low-cost peripherals Set up Raspian Linux and the Python programming environment Learn Python basics, including arithmetic and structured commands Master Python 3 lists, tuples, dictionaries, sets, strings, files, and modules Reuse the same Python code in multiple locations with functions Manipulate string data efficiently with regular expressions Practice simple object-oriented programming techniques Use exception handling to make your code more reliable Program modern graphical user interfaces with Raspberry Pi and OpenGL Create Raspberry Pi games with the PyGame library Learn network, web, and database techniques you can also use in business software Write Python scripts that send email Interact with other devices through Raspberry Pi’s GPIO interface Walk through example Raspberry Pi projects that inspire you to do even more
Probabilistic robotics is a new and growing area in robotics, concerned with perception and control in the face of uncertainty. Building on the field of mathematical statistics, probabilistic robotics endows robots with a new level of robustness in real-world situations. This book introduces the reader to a wealth of techniques and algorithms in the field. All algorithms are based on a single overarching mathematical foundation. Each chapter provides example implementations in pseudo code, detailed mathematical derivations, discussions from a practitioner's perspective, and extensive lists of exercises and class projects. The book's Web site, www.probabilistic-robotics.org, has additional material. The book is relevant for anyone involved in robotic software development and scientific research. It will also be of interest to applied statisticians and engineers dealing with real-world sensor data.
Build and Program Your Own LEGO® MINDSTORMS® EV3 Robots
Absolutely no experience needed! Build and program amazing robots with the new LEGO MINDSTORMS EV3!
With LEGO MINDSTORMS EV3, you can do modern robotics without complex wiring or soldering! This step-by-step, full-color tutorial teaches all you need to know, including basic programming skills most introductory guides skip. Even better—it’s packed with hands-on projects!
Start by “unboxing” your new EV3 kit and getting to know every component: motors, sensors, connections, remotes, and the EV3’s more powerful, easier-to-program “brick.”
Then walk through building your first “bots”…creating more sophisticated robots with wheels and motors…engineering for strength and balance…“driving” your robot…building robots that recognize colors and do card tricks…and more!
LEGO MINDSTORMS EV3 robotics is the perfect pathway into science and technology… and this book is the easiest way to get started, even if you have absolutely no robotics or programming experience!
Explore your new EV3 kit: both the retail “Home” and LEGO “Education” versions Get foolproof help with building the Track3r and other standard robots Build cars and tanks, and hack them to do even more Write programs that enable your robots to make their own decisions Improve your programs with feedback Handle more sophisticated engineering and programming tasks Troubleshoot problems that keep your robot from moving Get involved with the worldwide MINDSTORMS® robotics community
Marziah Karch is Senior Instructional Designer at NWEA, a Google Expert at About.com, and Senior Web Editor at GeekMom. She has more than a decade of experience in instructional technology and was senior educational technologist for Johnson County Community College, where she also taught interactive media development. She holds a master’s degree in Instructional Design and Technology, and is pursuing a doctorate in Library and Information Science. Her hands-on technology experience ranges from 3D animation to multimedia learning, content management to music video creation. She has extensively explored the educational potential of LEGO robotics. She is the author of Android Tablets Made Simple.
This book is not authorized or endorsed by the LEGO® Group.
Find out how to build your own robot and program it to performtasks
Ready to enter the robot world? This book is your passport! Itwalks you through building your very own little metal assistantfrom a kit, dressing it up, giving it a brain, programming it to dothings, even making it talk. Along the way, you'll gather sometidbits about robot history, enthusiasts' groups, and more.
The Dummies Way
* Explanations in plain English
* "Get in, get out" information
* Icons and other navigational aids
* Tear-out cheat sheet
* Top ten lists
* A dash of humor and fun
Layout of a Small Machine Shop
Ordering Repair Parts
Number and Name of Lathe Parts on Drawing
The New Lathe
Location of Lathe
Size of Lathe
Setting the Lathe in Position
Rules for Calculating the Speed and Size of Pulleys
Speed of Lathe Countershaft
Oil the Lathe Every Day
Direction of Feed With a Job on Centers
Countersinking a Shaft
Drill and Countersink
Drill and Countersink Combined
Turning a Steel Shaft
A Shaft in the Center Best
Forged Steel Lathe Tools
Knurling in the Lathe
Position of Cutting Edge of Tool
Grinding the Tool
Facing End of Shaft
Standard Screw Threads
Measuring Screw Threads
Change Gears for Thread Cutting
Setting of Thread Tool
The First Chip (Thread Gutting)
Grinding Tool After Thread Has Been Started
Taper Attachment for South Bend Lathes
Truing a Valve
Grinding Attachments for Lathe
Suggestions on Emery Wheel
Table of Grinding Wheel Speeds
Drilling and Facing on the Engine Lathe
Using the Lathe as a Drill Press
South Bend Milling and Key-Way Cutting Attachment for Lathes
Squaring a Steel Shaft in the Lathe
Key Seating Wood-Ruff System
Keyseating a Steel Shaft
Standard Key-Ways for Pulleys and Shafts
Boring in the Lathe
16-Inch Lathe Boring a 30-Inch Fly Wheel
Principal Dimensions of South Bend Gap Lathes
How to Temper a Lathe Tool
How to Anneal a Piece of Tool Steel
Using a Reamer in the Lathe
Information on Gears
The Cutting Speed for Different Metals
Rule for Gearing Up Engine Lathes for Screw Cutting
Gear Guards for South Bend Lathe
How to Anneal Brass or Copper
How to Braze
Fitting Chucks to the Lathe
Size of Lathe Chucks for a Lathe
Metric Threads on an English Lead Screw
Making a Piston Ring
No. 34—13-Inch Swing South Bend Screw Lathe
Making a Ball Race and Cone
No. 37—15-Inch South Bend Lathe
No. 40—16-Inch South Bend Lathe
Don’ts for Machinists
Create and Print 3D Objects with 123D, AutoCAD, and Inventor
Create amazing 3D-printable objects fast with Autodesk 123D!
Imagine it. Then print it! Autodesk 123D gives you all the tools you need and it’s free. This easy, full-color guide will help you fully master 3D printing with Autodesk 123D even if you’ve never done any of this before. Authors John Biehler and Bill Fane have helped thousands of people join the 3D printing revolution—now it’s your turn. With step-by-step photos and simple projects, they teach you how to make the most of the whole 123D suite on Windows, Mac, and iPad. New to 3D printing? You’ll learn pro techniques for creating models that print perfectly the first time. Want to start fast? Discover how to scan photos straight into your models. Don’t have a 3D printer? Learn how to work with today’s most popular 3D printing services.
John Biehler discovered 3D printing several years ago and built his first 3D printer shortly thereafter. Since then, he’s shared his 3D printing knowledge with thousands of people at live events throughout Canada and the Pacific Northwest and through online and broadcast media. He co-founded Vancouver’s fastest-growing group of 3D printing enthusiasts.
Bill Fane, an Autodesk Authorized Training Centre (ATC) certified instructor, has designed with AutoCAD since 1986. Fane has lectured on AutoCAD and Inventor at Autodesk University since 1995, and at Destination Desktop since 2003. He has written 220 The Learning Curve AutoCAD tutorials for CADalyst and holds 12 patents.
From start to finish, 3D Printing with Autodesk 123D covers all you need to know. So stop waiting and start creating!Quickly get comfortable with the 123D workspace and key features Learn the essentials of effective 3D object design Practice 3D design hands-on with simple guided exercises Generate detailed models from photos with 123D Catch Create new 3D character “monsters” with 123D Creature Prepare any 3D model for successful printing Move from existing 3D CAD tools (if you’ve ever used them) Design parts that are easy to print, and multi-part models that can be printed “pre-assembled” Print through leading 3D printing services such as Shapeways, Ponoko, Fablab, and Hackerspaces
Brian Christian—a young poet with degrees in computer science and philosophy—was chosen to participate in a recent competition. This playful, profound book is not only a testament to his efforts to be deemed more human than a computer, but also a rollicking exploration of what it means to be human in the first place.
Case studies provide real-world scenarios covering the design, set up, troubleshooting and maintenance of pumps.
· A comprehensive guide to pump construction, design, installation, operation, troubleshooting and maintenance.
· Develop real-world knowhow and practical skills through seven real-world case studies
· Coverage includes pump classifications, types and criteria for selection, as well as practical information on the use of pumps
But for their mentor, Amir Abo-Shaeer, much more hung in the balance.
The fact was, Amir had in mind a different vision for education, one based not on rote learning -- on absorbing facts and figures -- but on active creation. In his mind’s eye, he saw an even more robust academy within Dos Pueblos that would make science, technology, engineering, and math (STEM) cool again, and he knew he was poised on the edge of making that dream a reality. All he needed to get the necessary funding was one flashy win – a triumph that would firmly put his Engineering Academy at Dos Pueblos on the map. He imagined that one day there would be a nation filled with such academies, and a new popular veneration for STEM – a “new cool” – that would return America to its former innovative glory.
It was a dream shared by Dean Kamen, a modern-day inventing wizard – often-called “the Edison of his time” – who’d concocted the very same FIRST Robotics Competition that had lured the kids at Dos Pueblos. Kamen had created FIRST (For Inspiration and Recognition of Science and Technology) nearly twenty years prior. And now, with a participant alumni base approaching a million strong, he felt that awareness was about to hit critical mass.
But before the Dos Pueblos D’Penguineers could do their part in bringing a new cool to America, they’d have to vanquish an intimidating lineup of “super-teams”– high-school technology goliaths that hailed from engineering hot spots such as Silicon Valley, Massachusetts’ Route 128 technology corridor, and Michigan’s auto-design belt. Some of these teams were so good that winning wasn’t just hoped for every year, it was expected.
In The New Cool, Neal Bascomb manages to make even those who know little about – or are vaguely suspicious of – technology care passionately about a team of kids questing after a different kind of glory. In these kids’ heartaches and headaches – and yes, high-five triumphs -- we glimpse the path not just to a new way of educating our youth but of honoring the crucial skills a society needs to prosper. A new cool.
Inside, you'll learn about:
Interaction design and physical computingThe Arduino hardware and software development environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagram
And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.
Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.
Written for machinist's by a journeymen machinist in a real shop environment.
With tables, charts, illustration drawing and Sketch's for machinist, gunsmith, auto industries.
With work sheets for none standard threading and gear cutting. It also has simple illustration on how to make a few simple tooling and aids in the shop information for machinist
Three wire Major Diameter ,worm DP and MOD ,Using a Dividing Head ,How use a Compound Indexing , How to make the Smith Compound indexer
Rebound Ball Hardness Tester Grinding Lathe Tools bits, Speeds and lubrication
, Rebound Ball Hardness Tester , Hardness Chart
Roughness / Finish Compactor Scale ,Over the wire dimensions inch bolts in mm, Index Table for 40 tooth worm 2 to 540,
Compound Indexing on 40 tooth worm 51-250 teeth , Index Table for 72 tooth worm
Index Table for 90 tooth worm 2 - 230
Gear cutting and blanks
This is book with written for fast reading NOT NOVEL for reading for slow reading.
Beginning with the simplest of machines — the lever — the text proceeds to discussions of the block and tackle (pulleys and hoists), wheel and axle, the inclined plane and the wedge, the screw, and different types of gears (simple, spur, bevel, herringbone, spiral, worm, etc.). A chapter on the concept of work discusses the measurement of work, friction, and efficiency; this is followed by investigations of power, force, and pressure, with explanations of the uses of scales, balances, gauges, and barometers. The fundamentals of hydrostatic and hydraulic machines (such as the hydraulic braking system and the hydraulic press) are discussed in detail.
The remaining chapters cover machine elements (bearings and springs), basic mechanisms (gear differential, couplings, cams, clutches), the internal combustion engine and power trains (including explanations of various transmission systems — synchromesh, auxiliary, etc.).
Every concept is clearly defined, and discussions always build easily from elementary theory to specific applications familiar to anyone with the slightest interest in mechanics. Important concepts, machine components, and techniques are clearly illustrated in more than 200 diagrams, drawings, and cross-sections that reveal inner workings — all of these help to clarify even further an already clear and well-organized presentation.
Although it was originally designed for use in U.S. Naval Training Schools, this book can be used to great advantage as a basic text in mechanical engineering in standard technical schools, and it will be immensely valuable even to lay readers who desire a basic knowledge of mechanics.
Build a Drone will not only teach you how to build your very own drone, but will explain their history in the military and the impact they will have—and are starting to have—on our everyday lives.
Author Barry Davies has built drones for DARPA (Defense Advanced Research Projects Agency) and AAI (one of America’s largest drone manufacturers), as well as six experimental ones for MIT. He not only understands their use in the world, but knows the ins-and-outs of how they can be created and handled.
Explained in simple terms with full-color step-by-step directions, Davies will explain how to build your very own drone from ones created specifically for this book.
Whether you plan on using drones for recreation or a more serious purpose (from search and rescue through farming to scanning construction work on a high-rise apartment buildings), Build a Drone will make sure that you not only understand how to construct a drone, but the proper and safe ways to maintain and handle them.
Convenient, concise, well-organized, and precise
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips—whether you’re refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.Unique: the first and only encyclopedia set on electronic components, distilled into three separate volumesIncredibly detailed: includes information distilled from hundreds of sourcesEasy to browse: parts are clearly organized by component typeAuthoritative: fact-checked by expert advisors to ensure that the information is both current and accurateReliable: a more consistent source of information than online sources, product datasheets, and manufacturer’s tutorialsInstructive: each component description provides details about substitutions, common problems, and workaroundsComprehensive: Volume 1 covers power, electromagnetism, and discrete semi-conductors; Volume 2 includes integrated circuits, and light and sound sources; Volume 3 covers a range of sensing devices.
From drones to Mars rovers—an exploration of the most innovative use of robots today and a provocative argument for the crucial role of humans in our increasingly technological future.
In Our Robots, Ourselves, David Mindell offers a fascinating behind-the-scenes look at the cutting edge of robotics today, debunking commonly held myths and exploring the rapidly changing relationships between humans and machines.
Drawing on firsthand experience, extensive interviews, and the latest research from MIT and elsewhere, Mindell takes us to extreme environments—high atmosphere, deep ocean, and outer space—to reveal where the most advanced robotics already exist. In these environments, scientists use robots to discover new information about ancient civilizations, to map some of the world’s largest geological features, and even to “commute” to Mars to conduct daily experiments. But these tools of air, sea, and space also forecast the dangers, ethical quandaries, and unintended consequences of a future in which robotics and automation suffuse our everyday lives.
Mindell argues that the stark lines we’ve drawn between human and not human, manual and automated, aren’t helpful for understanding our relationship with robotics. Brilliantly researched and accessibly written, Our Robots, Ourselves clarifies misconceptions about the autonomous robot, offering instead a hopeful message about what he calls “rich human presence” at the center of the technological landscape we are now creating.
From the Hardcover edition.
-- Dave Parrish, Industry Marketing Manager, J.D. Edwards
This proven, easy-to-understand “how to” manual gives you the progressive steps to factory transformation to Lean without the aid of a consultant. It provides a toolbox of techniques for problem solving, continuous improvement, and for operating a Lean manufacturing facility on a day-to-day basis after the initial line design is completed. The book also features Kanban strategies for managing inventory including Single-Card and Multiple-Card Kanban Systems.
As we approach a great turning point in history when technology is poised to redefine what it means to be human, The Fourth Age offers fascinating insight into AI, robotics, and their extraordinary implications for our species.
In The Fourth Age, Byron Reese makes the case that technology has reshaped humanity just three times in history:
- 100,000 years ago, we harnessed fire, which led to language.
- 10,000 years ago, we developed agriculture, which led to cities and warfare.
- 5,000 years ago, we invented the wheel and writing, which lead to the nation state.
We are now on the doorstep of a fourth change brought about by two technologies: AI and robotics. The Fourth Age provides extraordinary background information on how we got to this point, and how—rather than what—we should think about the topics we’ll soon all be facing: machine consciousness, automation, employment, creative computers, radical life extension, artificial life, AI ethics, the future of warfare, superintelligence, and the implications of extreme prosperity.
By asking questions like “Are you a machine?” and “Could a computer feel anything?”, Reese leads you through a discussion along the cutting edge in robotics and AI, and, provides a framework by which we can all understand, discuss, and act on the issues of the Fourth Age, and how they’ll transform humanity.
Right now, you can print practically any 3D object you can imagine–from toys to gadgets to replacement parts, and beyond! All you need is a 3D printer…and they’re simpler and cheaper than you ever imagined. This full-color, step-by-step guide will get you started–and if you want, it’ll even walk you through building your own 3D printer from an inexpensive kit.
Packed with colorful photos and screenshots, it explains all the crucial details other books skip. You’ll walk through choosing and assembling your new 3D printer kit…brainstorming and designing new objects with free software…and then printing them on your brand-new 3D printer.
3D printing is today’s hottest new technological revolution, and this book takes you right to the cutting edge!
Discover how 3D printers work and what you can do with them Compare and choose your first 3D printer–either pre-built or kit Assemble Printrbot Simple, one of the world’s easiest 3D printer kits Install and configure software that tells your 3D printer what to do Print your first 3D project from an existing object file Use free Tinkercad software to create your own original 3D models Explore AutoDesk’s free software for 3D printing Use Print-It-For-You services for projects your home printer can’t handle Find great 3D printing projects and models on the Web Imagine creative new uses for your 3D printer