Mark Hawkins, former park ranger and expert tracker, is out of his element, working on board the Magellan, a research vessel studying the Great Pacific Garbage Patch. But his work is interrupted when, surrounded by thirty miles of refuse, the ship and its high tech systems are plagued by a series of strange malfunctions and the crew is battered by a raging storm.
When the storm fades and the sun rises, the beaten crew awakens to find themselves anchored in the protective cove of a tropical island...and no one knows how they got there. Even worse, the ship has been sabotaged, two crewman are dead and a third is missing. Hawkins spots signs of the missing man on shore and leads a small team to bring him back. But they quickly discover evidence of a brutal history left behind by the Island's former occupants: Unit 731, Japan's ruthless World War II human experimentation program. Mass graves and military fortifications dot the island, along with a decades old laboratory housing the remains of hideous experiments.
As crew members start to disappear, Hawkins realizes that they are not alone. In fact, they were brought to this strange and horrible island. The crew is taken one-by-one and while Hawkins fights to save his friends, he learns the horrible truth: Island 731 was never decommissioned and the person taking his crewmates may not be a person at all—not anymore.
America’s best soldiers are about to discover the deadly secret behind one of history’s greatest mysteries.…
When a raid on an insurgent safehouse reveals a clue to decoding the world’s most mysterious manuscript—and possibly a recipe for creating the ultimate weapon of mass destruction—Delta operator Jack Sigler must forge a new black ops team to avert catastrophe; a team of deadly warriors with dangerous secrets—the Chess Team.
But nothing is what is seems…and no one can be trusted. As the search for the truth about the manuscript moves across Asia and into the darkest reaches of human history, the Chess Team will have to battle enemies beyond comprehension—nightmare creatures of myth and perverse creations of science—in order to preserve a secret as old as life itself.
In 2009, bestselling novelist Jeremy Robinson launched the adventures of Jack Sigler and Chess Team. Now, learn how it all began!
This collected edition of The Antarktos Saga includes all five books in the series—DESCENT, PURSUIT, ASCENT, LAMENT and ONSLAUGHT, as well as never-before-seen art and character designs inspired by the series, an exclusive short story titled “The Children of Antarktos” and an interview with bestselling author Jeremy Robinson, composed primarily of questions asked by fans of the series.
I’ve been told that the entire continent of Antarctica groaned at the moment of my birth. The howl tore across glaciers, over mountains and deep into the ice. Everyone says so. Except for my father; all he heard was Mother's sobs. Not of pain, but of joy, so he says. Other than that, the only verifiable fact about the day I was born is that an iceberg the size of Los Angeles broke free from the ice shelf, a few miles off the coast. Again, some would have me believe the fracture took place as I entered the world. But all that really matters, according to my parents, is that I, Solomon Ull Vincent, the first child born on Antarctica—the first and only Antarctican—was born on September 2nd, 1974.
If only someone could have warned me that upon my return to the continent of my birth, thirteen years later, I would be kidnapped, subjected to tortures beyond comprehension and forced to fight…and kill. If only someone had hinted that I'd wind up struggling to survive in a subterranean world full of ancient warriors, strange creatures and supernatural powers.
Had I been warned, I might have lived a normal life. The human race might have remained safe. And the fate of the world might not rest on my shoulders. Had I been warned…
This is my story—the tale of Solomon Ull Vincent—The Last Hunter.
In 2011, Jeremy Robinson released a series of eight novellas—deemed the ‘Chesspocalypse.’ Each novella follows a single member of the Chess Team from his Jack Sigler thriller series. The stories take place after the events of Threshold, the third full-length novel in the series, and before the events of Ragnarok, the fourth. The novellas are all co-authored by Jeremy Robinson and one of six other fantastic authors. The Chesspocalypse novellas are designed to introduce readers to the series. If you haven’t read the novels, no worries. Enjoy the ride!
The stories were released in the following order:
Callsign: King – Book 1
Callsign: King – Book 2 – Underworld
Callsign: Deep Blue
Callsign: King – Book 3 – Blackout
This collection contains the Knight and Deep Blue stories.
The three King books were collected in the bestselling Callsign: King – The Brainstorm Trilogy. The Queen, Rook and Bishop stories were collected in the Callsign – Triple Shot collection.
When a team of Delta operators goes missing in Shenhuang, one of China’s newly constructed ghost cities, Shin Dae-jung—Callsign: Knight, is called in to assist. But the Osprey transporting him to the scene falls prey to an EMP attack and is forced to crash land atop a parking garage. With a wounded pilot in tow, Knight explores the empty city for signs of life and finds two terrified children, who warn him that something monstrous is stalking the city. When the pilot disappears, leaving a pool of blood and spent bullet casings behind, Knight doesn’t doubt their story.
As bullets fly and bodies drop, Knight must protect the children, uncover the fate of the missing Delta team and defend against an unstoppable killer, whose ability to regenerate and whose horrible appearance reminds him of something he’s faced before—the mythological Hydra. But he’s not alone in the surreal abandoned city. A team of SAS soldiers, along with Anna Beck, a former member of Manifold Genetics’ private security force, join the fray. Together, they fight—and die—against a nightmare that follows its objective to the end: kill them all.
CALLSIGN: DEEP BLUE
Tom Duncan—Callsign: Deep Blue, former Army ranger, former president of the United States and handler of the black ops force known as Chess Team, is visiting the team’s new secret headquarters. The underground facility, known as Alpha, once belonged to Manifold Genetics, a corrupt corporation shut down by Chess Team. But despite being abandoned for years, Alpha still hides secrets.
Security doors slam shut and lock, sealing Duncan and his assistants inside. As Matt Carrack, the leader of Duncan’s security team, attempts to gain access, Duncan discovers they are not alone inside the abandoned facility. High tech intruders have infiltrated the base, their goal unknown. But a far greater threat rises from the subterranean depths beneath Alpha—failed regenerative experiments from the days of Manifold, and they’re fast, hostile and hungry.
While the security team are beset by ingenious death traps, determined mercenaries and vicious creatures that defy their imaginations, Duncan and his personal bodyguard must battle the growing tide of creatures, stave off the incursion of enemy forces and prevent the violent intruders from releasing the horror currently contained inside Alpha, to an unsuspecting outside world. And as the battle rages, a bomb quietly counts down in the shadows.
SOMETIMES, THE COST OF IMMORTALITY IS TOO HIGH…
The year is 1775, and the first rumblings of the American Revolution are only just being felt. But the War for Independence may be over before it even begins. When General George Washington learns of a daring expedition by British troops to discover a place of ultimate power—and the key to immortality itself—he knows that to salvage the war effort, his forces must get there first.
And to find the legend, Washington must employ a legend. Rumors of an ageless pirate who has haunted the high seas for more than a century abound. General Washington commissions an expedition to find and hire the immortal pirate, Lanme Wa—the Sea King—who has been stretched to the point of breaking, and who wants nothing more than to be left alone.
Their mission will not be easy. In a Caribbean world filled with voodoo, giant pythons, mischievous spirits and an army of mindless creatures who could live for millennia, the privateers of the Continental Navy might have bitten off more than they can chew.
Jack Sigler, an immortal Special Ops soldier stuck in the past, forced to live through thousands of years of history to return to his family in the present, is back in this second Continuum thriller from Jeremy Robinson and J. Kent Holloway, who once again boldly re-imagine history.
When evidence of microscopic life on Europa—Jupiter’s sixth moon—is discovered, a crew of astronauts and scientists embark on a mission to discover its source. Led by oceanographer and biologist, Kathy Connelly, the crew is charged with the task of melting through miles of ice to the hidden ocean beneath, where the search for alien microorganisms begins. But a startling discovery awaits them on the surface of Europa—life.
Vast fields of red, plant-like organisms fill the cracks crisscrossing the moon’s surface, surviving on nutrients welling up from the waters below. Encouraged by the discovery of life on the surface, Connelly and her crew activate the Thermal Exploratory System and melt through the ice toward a world that does not want to be found, toward an intelligence that will do anything to make sure they never leave.
BENEATH takes all of the action, thrills, imagination and strange creatures that Jeremy Robinson is known for and puts them in the most extreme environment imaginable: the surface and sub-ice ocean of a moon four hundred million miles away from Earth.
This updated edition has been re-edited, revised, repackaged and expanded, making this new edition of BENEATH superior to all that came before. Be sure to look for Robinson’s early standalone novels, which have likewise been revised.
This e-book contains an excerpt of ORIGIN by J.A. Konrath
The stories were released in the following order:
Callsign: King – Book 1
Callsign: King – Book 2 – Underworld
Callsign: Deep Blue
Callsign: King – Book 3 – Blackout
This collection contains the standalone Queen, Rook and Bishop stories.
The three King books were collected in the bestselling Callsign: King – The Brainstorm Trilogy. Another collection, Callsign – Doubleshot, will contain the Knight and Deep Blue stories.
At the beginning of her search for Rook, a missing Chess Team member, Zelda Baker, Callsign: Queen, is redirected to Pripyat, Ukraine, a ghost town on the radioactive outskirts of Chernobyl. Intel indicates that splinter cell of Manifold Genetics—a ruthless corporation dismantled by Chess Team—may be operating in the area. Tasked with confirming the existence of a Manifold facility, Queen begins a recon sweep of the abandoned town in search of clues, but soon finds herself fighting for her life. Something sinister lurks beneath the decaying, surreal remnants of Pripyat’s never-used amusement park, and it rises up to greet Queen.
In Pripyat, the streets are empty, the derelict buildings crumble, but the bodies...are fresh.
After a failed mission claims the lives of his five-man support team, Stan Tremblay, Callsign: Rook, flees Siberia and finds himself on the secluded coast of Norway, north of the Arctic Circle. Exhausted, cut off from the outside world, and emotionally beaten from his defeat in Russia, Rook just wants to find a place to rest. The small coastal town of Fenris Kystby seems like the perfect place.
Within hours of arriving, he discovers that the town is not as tranquil as it appears. The townspeople are mistrustful of outsiders, a pack of mysterious wolves stalk the local tundra, and two villagers have been killed by a creature that defies explanation. To make things worse, there are rumors of something sinister, something the townspeople refuse to discuss.
Despite the hostility of the locals, Rook commits to stopping the creature murdering townspeople. As the body count rises, he quickly learns that the greatest threat might walk on two legs. And when he uncovers the town’s hidden past, Rook knows only one thing for certain: something is rotten in Norway.
An Iranian terrorist cell has gotten their hands on weaponized Ergot-B—a compound that causes violent hysteria, madness and death within 24 hours—and plan to unleash the weapon on major cities around the world. Successful deployment would begin a bloodbath, as those exposed would kill everyone they encountered before succumbing to the compound’s lethal effects.
Erik Somers, Callsign: Bishop, is called in to investigate, but his first discovery shocks him to the core. Dawoud Abbasi, the terrorist leader planning to unleash Ergot-B, is his biological father.
Bishop, along with an undercover Delta operator known as Callsign: Joker, race across the unforgiving Iranian desert in search of the Ergot-B. Seeking answers, both professional and personal, Bishop must fight against a private army, Iranian Special Forces and men driven mad by Ergot-B. With the life of his biological mother in the balance, and countless more people in cities around the world, Bishop must call on all his strength to not only survive, but also stop the man revealed as his father—even if he has to kill him.
The high adventure of James Rollins meets the gripping suspense of Matthew Reilly in Jeremy Robinson's explosive new thriller, SecondWorld.
Lincoln Miller, an ex-Navy SEAL turned NCIS Special Agent is sent to Aquarius, the world's only sub-oceanic research facility located off the Florida Keys, to investigate reports of ocean dumping. A week into his stay, strange red flakes descend from the surface. Scores of fish are dead and dying, poisoned by the debris that turns to powder in Miller's fingers and tastes like blood.
Miller heads for the surface, ready to fight whoever is polluting on his watch. But he finds nothing. No ships. No polluters.
Instead, he finds a cloudless sky full of red particles dropping like snow and coating the ocean with a thick film that stretches to the horizon. When a dead blue whale collides with Aquarius, Miller begins a harrowing race to escape the affected area. Cut off from the rest of the world and surrounded by death, Miller makes his way to Miami where he discovers just one survivor, and the awful truth: the strange phenomenon that robbed the air of its life giving oxygen was an attack by an enemy reborn from the ashes of World War II. And they're just getting started. Miami, Tel Aviv, and Tokyo have all been destroyed. Millions are dead.
And if Miller can't track down and stop those responsible in seven days, the rest of the world is next.
MORE PRAISE FOR ROBINSON:
"Rocket-boosted action, brilliant speculation, and the recreation of a horror out of the mythologic past, all seamlessly blend into a rollercoaster ride of suspense and adventure." -- James Rollins, New York Times bestselling author of THE DEVIL COLONY and ALTAR OF EDEN
"With THRESHOLD Jeremy Robinson goes pedal to the metal into very dark territory. Fast-paced, action-packed and wonderfully creepy! Highly recommended!" --Jonathan Maberry, NY Times bestselling author of ROT & RUIN and PATIENT ZERO
"Jeremy Robinson is the next James Rollins" -- Chris Kuzneski, NY Times bestselling author of THE SECRET CROWN
"If you like thrillers original, unpredictable and chock-full of action, you are going to love Jeremy Robinson..."-- Stephen Coonts, NY Times bestselling author of DEEP BLACK: ARCTIC GOLD
"How do you find an original story idea in the crowded action-thriller genre? Two words: Jeremy Robinson." -- Scott Sigler, NY Times Bestselling author of ANCESTOR and CONTAGIOUS
"There's nothing timid about Robinson as he drops his readers off the cliff without a parachute and somehow manages to catch us an inch or two from doom." -- Jeff Long, New York Times bestselling author of THE DESCENT
"Jeremy Robinson's THRESHOLD is one hell of a thriller, wildly imaginative and diabolical, which combines ancient legends and modern science into a non-stop action ride that will keep you turning the pages until the wee hours. Relentlessly gripping from start to finish, don't turn your back on this book!" -- Douglas Preston, NY Times bestselling author of IMPACT and BLASPHEMY
[Previously published as: I AM COWBOY]
Milos Vesely, aka Cowboy, kills Nazis. After the events of SecondWorld—a failed attempt by modern Nazi forces to carry out a worldwide genocide and claim the planet for the Aryan nation—he now hunts down the enemy, most of whom are running for cover. But others, as Cowboy discovers beneath the sands of Tanis, Egypt, are searching for a way to strike again.
Hidden beneath the “lost city” is a network of tunnels and traps protecting an ancient power that predates Egypt’s mighty empires. Vesely, along with archeologist, Dr. Sarah Pasha, traverse the underground realm, heading deep into dangerous territory. But they’re not alone. Sturmbannführer Oskar Dirlewanger, one of World War II’s most infamous and violent Nazi leaders, and his Direlwanger Brigade, fifty of the most ruthless criminals in the Reich, are closing in, bent on retrieving the ancient power for themselves and resurrecting SecondWorld.
Trapped and on the run, Vesely and his lethal aim must face off against an army, but Nazis are far from the most dangerous element beneath the hot sands. Upon finding the ancient power source, Vesely not only recognizes it, but knows where it came from: Atlantis.
Jeremy Robinson builds on his novel, SecondWorld, with this non-stop novella, maintaining the frenetic pace, expanding the history and creating an ending that will keep his readers speculating for years to come. Combining the adrenaline rush pacing of Matthew Reilly and the ancient mystery of James Rollins with a dash of Indiana Jones, Nazi Hunter: Atlantis is a fast-paced battle through history featuring one of Robinson’s most beloved characters.
“Rocket-boosted action, brilliant speculation, and the recreation of a horror out of the mythologic past, all seamlessly blend into a rollercoaster ride of suspense and adventure.”
—James Rollins, New York Times bestselling author of The Eye of God
“With Threshold, Jeremy Robinson goes pedal to the metal into very dark territory. Fast-paced, action packed and wonderfully creepy! Highly recommended!”
—Jonathan Maberry, New York Times bestselling author of Rot & Ruin
“Jeremy Robinson is the next James Rollins.”
—Chris Kuzneski, New York Times bestselling author of The Secret Crown
“There’s nothing timid about Robinson as he drops his readers off the cliff without a parachute and somehow manages to catch us an inch or two from doom.”
—Jeff Long, New York Times bestselling author of The Descent
“Jeremy Robinson is an original and exciting voice.”
—Steve Berry, New York Times bestselling author of The Emperor’s Tomb
“Jeremy Robinson is a fresh new face in adventure writing and will make a mark in suspense for years to come.”
—David Lynn Golemon, New York Times bestselling author of Legend and Event
It starts with a thunderous crack and a flash of light. Screams come
next. Then the hunters. With a staccato flicker, the light disappears and
everything within a hundred yard radius goes with it. A massive crater is all
that remains where a chunk of the world has gone missing.
As the deadly phenomenon repeats and expands amidst the world’s most
densely populated cities—carving apartment buildings in half, scooping away
entire city blocks, and claiming thousands of lives—Jack Sigler, Callsign: King
and his black ops team take action. But the team is broken, spread across the
globe and vulnerable. Scrambling to make sense of the violent disappearances
and fighting to reunite, the team comes face-to-face with an otherworldly enemy
capable of making the fearless...terrified.
Taking the battle to the ends of the Earth—and beyond—the team combats a
savage enemy whose centuries-old plan for mankind has nearly reached fruition.
If they fail, the planet will become little more than a fully stocked food
cache for a creature whose presence heralds the beginning of Ragnarök—and the
extinction of the human race.