Floogals

2015
3.7
6 reviews
TV-Y
Rating
Eligible
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Season 2 episodes (26)

1 Training Wheels / Schoolbus
7/17/18
Season-only
Training Wheels: When Girl Hooman falls off her bike and wants her training wheels put back. Schoolbus: When Girl Hooman appears nervous, due to it being her first day at school, and disappears onto a strange yellow bus, the Floogals quickly follow after her, keen to return her good-luck charm and get to the bottom of this mystery.
2 Lemonade / Lunch Box
7/18/18
Lemonade: When Boomer accidentally knocks over Girl Hooman's jug of homemade lemonade, the Floogals must replace it before they're rumbled. In Floogal-style they figure out how to make a new batch and fill the jug in the nick of time - rewarding themselves with a delicious cooling slurp! Lunch Box: When Mom Hooman forgets to prepare the children's lunches and our heroes wipe her message from the home answerphone the Floogals have to pull together and work out what a lunch box is and how to make a healthy sandwich for the children.
3 Camper / Wildlife
7/19/18
Camper: When the Hoomans go on a holiday in a camper the Floogals find themselves along for the ride. Wildlife: When Fee Floogal arrives for another Special Report, the Floogals find themselves taking her on a safari in the garden. But what if the creatures aren't special enough?
4 Floatie / Tide Pool
7/20/18
Floatie: The Floogals are puzzled by this odd, round inflatable thing floating in the Hoomans swimming pool. And having accidentally let the air out, they must now re-inflate it before Girl Hooman returns for her swim. While Flo discovers that this Floatie may help with her own fear of swimming. Tide Pool: With the Hoomans out on a daytrip to the seaside, the Floogals find themselves investigating a tide pool, only for Boomer to get a little too close for comfort to a barnacle, which sticks itself to his helmet.
5 Doll / Train Set
7/23/18
Doll: The Floogals' movie night gets interrupted when they find themselves inadvertently babysitting Girl Hooman's new, very life- like, doll and discovering the ups and downs of parenting in the process. Train Set: With Dad Hooman spending a lot of time up in the attic, the Floogals go to investigate. Up there they discover a train set all laid out and, with Boomer unable to resist touching its controls, we're soon into a runaway train scenario with Fleeker and Flo riding on top.
6 Fear of the Dark / Pillow Fort
7/24/18
Fear of the Dark: The Floogals can't work out why Girl Hooman is scared of her closet. When they hear it's because she thinks there's a monster in there Flo is very sceptical. But it turns out Girl Hooman isn't the only one who can let her imagination run away with her. Pillow Fort: Suspicious as to why all the pillows and cushions in the Hoomans' house have disappeared, the Floogals trace them to a pillow fort in the Living-Room. What could it be for? The trio, even more puzzled to discover a hooman inside.
7 Guitar / Fee and the Band
7/24/18
Guitar: Following Junior Floogal Boomer one afternoon, Flo and Fleeker discover that he's been watching Boy Hooman's guitar lessons and trying to play along himself with a homemade guitar! Leading the Floogals to investigate how a guitar works and how its strings make their sound. Fee and the Band: Fee Floogal's special report sees the Floogals investigate Boy Hooman's band practice in the garage. Curious why anyone would play instruments all at the same time, the Floogals form a band of their own to find out.
8 Cast / First Aid Kit
7/25/18
Cast: When the Floogals' spot Boy Hooman wearing an unusually large sock on one leg, and getting lots of attention, they decide to investigate - not least to help Flo finish her Hooman clothing report. But when Fleeker and Boomer fit themselves with similar big socks, they end up stuck in the doll's house, leaving Flo to complete a daring mid-air investigation all on her own. First Aid Kit: The Floogals investigate a First Aid Kit, ending up getting carried inside it to where Dad Hooman is trying to take a splinter out from Girl Hooman's toe. When Dad gives up, the Floogals decide to do the 'operation' themselves, led by super-hygenic Flo. But as Flo starts her procedure, Girl Hooman starts to wake up - any wrong move now could get our trio caught...
9 Instant Camera / Film Projector
7/26/18
Instant Camera: The Floogals find an instant camera in the attic and eventually learn that although Hoomans' take tons of photos on their phones, there are types of camera that turn pictures into objects so they can treasure their memories. Film Projector: Boomer's attempt to capture the majesty of his two favourite Floogals is interrupted by the discovery of a weird machine with wheels like a bicycle, but wrapped in tape with lots of pictures of Boy Hooman on it. Together the Floogals work out that it's a way of showing moving images from the past, and it gives Boomer an idea of how he can capture the essence of his two heroes, Fleeker and Flo.
10 Mini Golf / Decorating
7/30/18
Mini Golf: On finding Dad Hooman's golf clubs on the upstairs landing, the Floogals inadvertently send a golf ball bouncing off into the house and have to return it, playing a game of golf themselves in the process. Decorating: Boomer is sad that Girl Hooman's dolls house looks like it's being side lined and maybe even given away!
11 Building Blocks / Baby Tooth
8/1/18
Building Blocks: Flo accidentally knocks a box of building blocks over and thinks she has broken whatever was inside. Baby Tooth: Girl Hooman has a wobbly tooth! The Floogals find this most peculiar. And, when the tooth falls out and Girl Hooman puts it under her pillow, the Floogals are determined to find out why.
12 Hide and Seek / Fitness
8/2/18
Hide and Seek: The Floogals are confused by the Girl and Dad Hooman hiding from each other. They worry if the Hoomans get better at finding things, they might find them! To investigate the Floogals try hiding and seeking themselves. They discover that it can be fun to hide when you don't have to, and that Boomer is really rather excellent at hiding! Fitness: A Fee Floogal visit sees the Floogals enounter the Hoomans and puzzled to see them involved in various fitness activities.
13 Puppet Show / Board Game
8/10/18
Puppet Show: Intrigued by the 'puppet show' Mom Hooman has arranged for Girl Hooman's birthday party, the Floogals end up inadvertently performing the show themselves, Fleeker and Flo climbing inside two glove puppets while Boomer works a marionette from above. As unsung heroes, the Floogals finally get some well-deserved applause. Board Game: When the Floogals' encounter the Hoomans embroiled in a heated board game challenge, the three aliens soon find themselves playing the game themselves.
14 Flu / Finger Prints
8/28/18
Flu: Fleeker feels very un-fleekerish and so he skips his first ever mission, allowing Flo to the hunt for a report. She and Boomer discover Dad and Girl Hooman are acting off-routine too, and it turns out all three have a thing called 'Flu'. It's making them tired, achy, sneezy, and want to make 'parping' music with their noses! But as Flo and Boomer discover Flu is a contagious illness passed by germs, they realize they are now stuck in a flu 'hot zone' - and no Floogal can be left behind... Finger Prints: Having discovered some strange smudges on the hallway mirror, the Floogals discover them everywhere. What are they and where are they coming from? Leading to detective Flo on a case to solve this mystery.
15 Perfume / Owl
10/6/18
Perfume: An expedition to Mom Hooman's Lab (the bathroom shelf) goes awry when the Floogals accidentally knock a special bottle of perfume that Girl Hooman has made for her mom down into the wash basin sink. Now they must recreate it before Mom Hooman finds out! But what is "perfume" for, and what is it made of? Owl: With Boomer's personal project to collect every single animal sound, complete, imagine his dismay on hearing a hoot-hoot in the middle of the night. This taking us into a night-time adventure with the Floogals keen to discover what this animal is.
16 Fall / Scarecrow
10/7/18
Fall: When Boomer crashes his Fizzer into a tree outside, all the leaves fall off, and he assumes he's broken it. Flo notices the leaves on this tree have also changed color, and some have gone crunchy. While the Floogals race to repair the broken tree - making their own leaf blowers to assist - Flo discovers that maybe the tree broke itself on purpose... Scarecrow: Flo can't get anything to grow in her garden, while the Hoomans' garden is thriving. What is she missing? Leading the Floogals to investigate the strange scarecrow the Hoomans have made and how it might be the answer to Flo's problem.
17 Library / Dog Training
10/7/18
Library: When Boomer uses his folded Fizzer as a bookmark in one of Girl Hooman's books, it ends up getting taken to the library. The Floogals go the library too, desperate to get the Fizzer back. And story sceptic Fleeker is desperate to get away from this place full of books as soon as possible. But as they track down the Fizzer, Fleeker discovers a passion for stories he never knew he had. Dog Training: Puzzled as to why Boy Hooman is telling Scruffy to sit down and stay all the time, the Floogals investigate dog training, and are soon having to train Scruffy themselves ready for the local dog show.
18 Frog / Fish
10/13/18
Frog: Believing Fleeker has been changed into a frog, Flo and Boomer follow the frog's orders, until they become suspicious that this frog may not be Fleeker after all and rather a fascinating pond creature. Fish: Fleeker is taken to the Hooman neighbour's house in a tub of fish food and finds a big glass tank of water.
19 Camouflage / Dancing Together
10/14/18
Camouflage: While trying to find Boy Hooman's school pet in its tank Fleeker accidentally lets it escape. His frustration mounts as the stick insect 'camouflage' skill mean it eludes him at every turn. When Boy Hooman finds the school pet is missing the race is on to return it to its home, using its own powers of camouflage against it. Dancing Together: What is that funny walk Mom and Dad Hooman just did? The Floogals having witnessed them dancing together. With Boomer as dance instructor, the Floogals now try to master this dance themselves, keen to understand exactly why Hoomans do it.
20 Piggy Bank / Padlock
10/14/18
Piggy Bank: The Floogals investigate Boy Hooman's piggy bank. What's it for, what's inside and how does it make its noise? When they accidentally spill the contents, one of the coins goes missing and Boomer has to sacrifice his favourite treasure and carry out a daring solo mission to set things right. Padlock: Investigating a padlock hanging from the garden shed, the Floogals manage to get themselves locked inside it, and must figure out how padlocks work in order to escape.
21 Magic Trick / Power Outage
10/21/18
Magic Trick: Boomer and Fleeker are beguiled by a magic trick that Boy Hooman has been practicing. They want to work out how it's done, but when Flo accidentally finds out, they realise it's much more fun not knowing, and letting the magic happen. Power Outage: When the Hoomans' house goes suddenly dark due to a power outage, the Floogals begin to investigate exactly why everything in the house has stopped working.
22 Haircut / Dress Up
11/25/18
Haircut: Drawn to an unusual snipping sound, the Floogals discover Mom Hooman cutting off Boy Hooman's hair. Why would she do that? Doesn't he need it? And keen to learn why, the Floogals investigate exactly why hair is so important to Hoomans, and Fleeker finds he has a talent for hairdressing. Dress Up: When the Floogals see Mom Hooman very excitedly bring a box down from the attic, they find it full of weird clothes which the children put on, making them behave differently. Then the doorbell rings and a small robot and a policeman arrive!
23 Christmas Tree / Snow
12/1/18
Christmas Tree: When the Floogals encounter a tree in the Hooman's living-room, they're keen discover exactly what it's doing there. The Floogals eventually ending up trapped inside the tree, as the Hoomans decorate it ready for Christmas. Snow: The Floogals are amazed to discover the entire garden is covered in something cold and white. Where did it come from? While Flo is fascinated to find it's made of tiny, unique crystals, Fleeker and Boomer discover you can have a lot of fun with it - but it can also cause serious trouble if it gets too deep.
24 Valentine / Show and Tell
2/10/19
Season-only
Valentine: What could Girl Hooman be making? And why is there a heart shape on everything? The Floogals are soon investigating Valentine's Day and creating a Valentine card of their own. Show and Tell: The Floogals find themselves in an unfamiliar room. When they hear Hooman kids talk about Show & Tell they think they've been discovered. But as they see Hooman kids talk about their favourite toys, they realise that Boy Hooman has brought in their spaceship for a kind of Hooman floog report.
25 Chicks / Duck
2/23/19
Chicks: The Floogals find an incubator full of eggs. When the eggs hatch, the chicks escape. The Floogals have to round them up, Fleeker finding the last one whilst Boomer pretends to hatch from an empty egg to fool Girl Hooman. Duck: When Boomer ends up marooned on a small island in the park, he befriends a duck, who Boomer believes to be trapped also. Though in figuring out their escape, Boomer soon learns that there's more to this bird than meets the eye.
26 Donate / Metal Detector
3/23/19
Donate: When the Floogals' ship accidently falls into a box of toys ready to be donated to the local playgroup, they must save their ship while also Floogaling out exactly what it means to 'donate' something. Metal Detector: Boomer is looking for trinkets to add to his treasure collection when Dad Hooman comes out into the garden with a strange machine. The Floogals work out that it's a metal detector and try to find something themselves. But Boomer's paperclip gets glued to his foot making the metal detector a Floogal detector!

About this show

"Floogals" follows the adventures of three curious little aliens on a mission to explore Planet Earth. Having flown in from outer space, Captain Fleeker, First Officer Flo and Junior Boomer are eager to learn everything they can about this strange world and the "hooman" beings that live here. These enthusiastic intergalactic scientists encourage children to engage with the world around them as they explore, gather data, experiment and discover new things every day.

Ratings and reviews

3.7
6 reviews
Ian Gacii
February 14, 2020
It's a great show, but the problem is seasons 2 and 3 cost payment, why can't they just have all the episodes for free
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