3 A Remembering Adventure / A Spot the Difference Adventure
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In "A Remembering Adventure," Ruff-Ruff, Tweet and Dave discover different ways to help them remember things. Using drawing, movement and simple rhymes as memory aids, they easily find their way out of a maze. In "A Spot The Difference Adventure," Ruff-Ruff, Tweet and Dave play a 'spot the difference' game, looking for the odd one out in groups of things. By looking very carefully, Dave manages to spot all the different shapes, sizes and colours.