The Real Ghostbusters

1986 • ABC
4,5
425 recenzija
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Epizode serije Volume 2 (13)

1 Knock, Knock
13. 9. 86.
When a group of subway construction workers accidentally uncover an ancient door, that is not meant to be opened until Doomsday, their persistence accidentally triggers the doors opening, which sends incredible amounts of poltergeist energy surging through the New York subway system, transforming the trains into worm-like monsters. The Ghostbusters are called in to deal with it, and Egon discovers that if they don't close the door soon, the entire world will be transformed into a twisted and barren wasteland of ghostly and demonic creatures that will replace all of humankind and civilization the world over.
2 Station Identification
13. 9. 86.
Ghosts with plans for world domination create a TV station as part of their scheme. Manifesting as various television characters and commercial products, the ghosts can travel through any television in the city to terrorize the public. The Ghostbusters try to stop these ghosts, but when Slimer gets captured by the ghosts, it's up to the guys to get him back and make sure the ghost station does not go nation-wide, and then world-wide!
3 Play Them Ragtime Boos
13. 9. 86.
A ghostly bayou trumpet player, Malachai, is living--sort of--in the past, and seeks to turn back the clock by playing a haunting rendition of "When the Saints Come Marching In". Can the Ghostbusters, with help from a bewitching bruja woman, fight this time-warping menace?
4 Sea Fright
13. 9. 86.
When a treasure-seeker uncovers a treasure chest on the ocean floor, he unwittingly summons a ship of pirate ghosts, who wreak havoc on New York in order to reclaim their treasure. The ship, called The Stag, is commanded by Captain Jack Higgins, one of the most notorious pirates in history, whose pirates prove to be too much for the Ghostbusters to handle. Despite being outnumbered, the Ghostbusters give chase to the pirates in order to stop them. To make things worse, Slimer tries to help, and gets into a fight with a ghost parrot, while the guys take on Higgins and his pirates, ambushing The Stag first from another land-beached ship, and then leading the pirates into a trap so that they can end their plundering once and for all.
5 The Spirit Of Aunt Lois
13. 9. 86.
Ray's aunt hires some phony psychic to get rid of ghosts in her house, much to the Ghostbusters' dismay. Instead of helping, though, this phony psychic enrages the ghosts, who are, in fact, protective house spirits called domovoi, even more, causing them to throw a nasty temper tantrum.
6 Cry Uncle
13. 9. 86.
It is not suitable for a Spengler to be anything as unscientific as a Ghostbuster, at least in the eyes of Egon's Uncle Cyrus. Egon has to reluctantly go back to the midwest, over 1500 miles from New York, and feed mice at the Spengler Labs, but the Ghostbusters will try anything to convince Uncle Cyrus that there actually are such things as ghosts. But things get out of hand when Uncle Cyrus unwittingly lets the Staypuft Marshmallow Man out of the Containment Unit, and the Ghostbusters have to put him back before he destroys the city again.
7 Adventures In Slime And Space
13. 9. 86.
Slimer accidentally passes through a ghost net and becomes hundreds of "little slimers". The Ghostbusters must try to reassemble him.
8 Night Game
13. 9. 86.
A baseball stadium is haunted by evil spirits, until Ghostbuster Winston leads a spooky baseball team in a game between "good" and "evil."
9 Venkman's Ghost Repellers
13. 9. 86.
Peter's father leads the Ghostbusters on a dangerous boat trip that brings the men to the sight of a devilish, swirling hole in the ocean.
10 The Old College Spirit
13. 9. 86.
Peter's old college fraternity asks for help from the Ghostbusters to bust a gang of ghosts on campus. Apparently their frat is being framed for numerous crimes by a gang of ghostly delinquients who, several decades ago and when they were still alive, swore revenge against the college for expelling them. The gang of spirit-hooligans vastly outnumber the Ghostbusters, but the Ghostbusters find out that the gang has one weakness: they want to graduate!
11 Ain't Nasa-sarily So
13. 9. 86.
The crew of a newly created space platform calls the Ghostbusters for assistance in ridding them of a power-sucking ghost - a crew that oddly resembles that of another spacecraft on a five-year mission!
12 Who Are You Calling Two Dimensional
13. 9. 86.
Strange noises emanating from the room that legendary animator, Walt Fleishman, used to animate his characters until his disappearance in the 1940s prompts an old lady working at the studio to contact the Ghostbusters. So, The Ghostbusters enter a cartoon world where they meet the one and only Dopey Dog.
13 A Fright At The Opera
13. 9. 86.
The Ghostbusters confront Valkyrie ghosts that have been terrorizing an opera. While there, Peter starts up a romance with the opera's diva. There, they also meet the Phantom of the Opera (who apparently summoned the Valkyries in the first place)

O ovoj emisiji

Fire up a Proton Pack and join Peter, Ray, Egon, Winston, and Slimer as they battle fiendish ghouls and goblins from attacking New York City in an all-new animated series based on the film franchise.

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