The Scooby-Doo Show

1976 β€’ ABC
4.6
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αž—αžΆαž‚αž‘αžΈ 2 αž—αžΆαž‚ (8)

1 The Curse Of Viking Lake
10/9/77
At Viking Lake, the kids investigate the appearance of terrifying Viking gods.
2 Vampires, Bats & Scaredy Cats
17/9/77
The gang visits a friend on an island reputed to be the home of vampires.
3 Hang In There, Scooby-Doo
24/9/77
Arriving in Big Canyon for a hang-gliding competition, the gang is frightened by the ghost of a pterodactyl!
4 The Chiller Diller Movie Thriller
1/10/77
As Scooby's cousin, Scooby-Dee, films her latest movie, a ghost disrupts the production!
5 The Spooky Case Of The Grand Prix Race
8/10/77
A phantom racer captures Shaggy and takes him to a hideaway beneath an old junkyard.
6 The Ozark Witch Switch
15/10/77
As the kids spend a stormy night in the Hatfields' cabin, a witch appears and transforms Pa Hatfield into a frog!
7 The Creepy Heap From The Deep
29/10/77
A spooky fog and a huge sea monster end the kids' party on a deserted beach!
8 Creepy Cruise
22/10/77
A professor interrupts the kids' cruise when his latest invention unleashes a monster from five thousand years in the future!

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A globetrotting canine Sherlock Holmes with a heart of pure cowardice, Scooby-Doo shivers and cowers in corners, but with Freddy, Daphne, Shaggy and Velma he always solves the mystery--with laughs.

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4.6
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