Yusei duels the top dog at The Facility using Yanagi's treasure deck. Meanwhile, Jack learns about the mystery surrounding his Mark of the Crimson Dragon.
With Yusei still serving out his sentence at The Facility, Jack finds himself having to face off against former Turbo Duel Champion Hunter Pace in a rematch that could send Jack's career up in smoke.
After being sent to the Maximum Security Zone in The Facility, Yusei risks being permanently placed in lockdown when he decides to duel Chief Armstrong in order to win a pardon for his pal.
As the clash between Yusei and the Chief comes to a shocking conclusion, Yusei must figure out a way to win the battle before his life points get zapped to zero.
After being freed from the Facility, Yusei risks being re-incarcerated when he tries to take back his Duel Runner from Sector Security's vault. Can Yusei sneak in and out without being detected, or will a familiar foe send him back?
As Leo and his pal Dexter venture into the narrows of New Domino City to find the mysterious duelist known as the Black Rose, Blister breaks out a plan to keep Yusei's friends in the Satellite Sector safe from Goodwin's goons.
The stage is set for the Fortune Cup as eight elite duelists vie for the chance to take on reigning champion Jack Atlas. However, the Master of Ceremonies Rex Goodwin, has his sights set on finding who among them have the Mark of the Crimson Dragon.
The second duel of the Fortune Cup is about to get under way as the mysterious duelist known as the Black Rose finds herself having to face off against a medieval menace named Sir Randsborg.
Director Goodwin enlists the hypnotic powers of the Professor to expose Luna as a Signer and uncover the secrets she unknowingly knows of the Duel Monsters Spirit World.
As the battle between the Professor and Luna continues, Luna looks to keep a promise she made to protect the Duel Monsters Spirit World, but in order for her to succeed, she must first break free of the hypnotic hold the Professor has on her.
The semifinals of the Fortune Cup are about to begin, and the first match of day two features Yusei going toe-to-toe with the tower of power - Greiger! With Greiger riding the most powerful runner ever built, Yusei will have to rev it up.
With no cards left in his hand and his life points about to get blasted by Greiger, Yusei has one draw left to take down this tower of power to keep in the hunt to duel Jack in the championship round.
In the second battle of the semifinals, Akiza squares off against Commander Koda, but with her tournament life on the line, can Akiza outplay an opponent who claims to know her every move, or will her past help the profiler pick?
With the Fortune Cup Finale one win away, Yusei and Akiza get set to battle it out as Director Goodwin anxiously awaits the final Signer to reveal their Mark of the Dragon.
As the back-and-forth battle between Akiza and Yusei rages on, Yusei is forced to unleash his mighty Stardust Dragon in order to stop Akiza's grisly garden from squeezing his life points into submission.
With the Fortune Cup Finale about to kick into overdrive, Jack decides to clear the air and reveal the truth behind his escape from the Satellite Sector.
With the finish line of the Fortune Cup fast approaching, Yusei and Jack find themselves on a collision course with destiny as they race to unlock the mystery behind the Crimson Dragon.
After defeating Jack to win the Fortune Cup Finale, Yusei is challenged to a Shadow Duel by an underground duelist whose mind has been taken over by the Dark Signers.
As the battle between Yusei and his robed rival rages on, Yusei must rely on his deck if he plans to survive this Shadow Duel and uncover the truth behind the Dark Signers sinister scheme to destroy the Satellite Sector.
After agreeing to help Yusei meet with Director Goodwin, Officer Trudge unknowingly becomes one of the Dark Signers' drones and challenges a wounded Jack Atlas to a Shadow Duel.
Hoping to gain Yusei's trust, Director Goodwin decides to share with him the secrets behind the origin of the Satellite Sector and the ongoing war between Signer and Dark Signer.
With his life points on the line, Yusei confronts his former friend Kalin about their past in an effort to stop him from awakening the Army of Shadows.
Leo is forced to take part in an extrasensory examination with the leader of the Arcadia Movement. Can Leo pass this pop quiz, or will this psychic showdown with Sayer leave Leo locked up forever?
Carly sets out hoping to uncover the mystery behind the Crimson Dragon, but after digging up some damaging dirt on the Arcadia Movement, she soon finds herself squaring off in a psychic duel with Sayer.
As the Dark Signer double duel draws to a climactic close, Carly and Misty unfold a catastrophic card combo that could send Akiza and Sayer to the Netherworld forever.
After Akiza falls into a state of unconsciousness, her father turns to Yusei in a last ditch effort to wake his beloved daughter from her catatonic condition.
As the battle between Signers presses on, Yusei turns to his trusty Stardust Dragon in an effort to keep the power of Akiza's Black Rose Dragon at bay.
With Yusei, Jack, Akiza and Luna all gathered together, Director Goodwin seizes the moment and decides to shed some light on the dark and formidable foes the four Signers will soon be battling.
With Lazar's creepy clowns about to crack Crow's defense, Crow hatches a plan to lull his opponent into a false sense of security so that his feathered friends can swoop in and swipe the last of Lazar's life points.
With the safety of his friends literally hanging in the balance, Yusei must figure out a way to squash Roman's Earthbound Immortal before it sends him and his pals to the Netherworld forever.
Luna gears up to face Devack in a Shadow Duel, but before the first card can be thrown, Luna is transported back to the Spirit World, leaving her pint-sized brother Leo the tall task of taking down this Dark Signer.
As Luna searches the Spirit World for a way to free Ancient Fairy Dragon from her stone prison, Leo searches his deck for a card combo that will help him defeat Devack and his army of apes.
Luna and her new found friend Torunka hatch a plan to free Regulus from King Zeman's minus curse. Meanwhile, back in the Satellite Sector, Leo calls upon his Power Tool Dragon to help him dismantle Devack's dark deck.
When Luna's plan to free Ancient Fairy Dragon falls apart, Regulus must come to her rescue in order to save her and the Spirit World from Zeman's minus curse.
Crow challenges the newest member of the Dark Signers to a Turbo Duel, but before Crow's Blackwings can even take flight, his opponent unleashes an aerial assault of his own.
As the sky-high battle between Crow and Greiger heats up, Crow looks to elevate his game in order to ground Greiger's aerial attacks before they send him to the Netherworld forever.
With his life points on the line, Crow turns to his feathered friends in a last ditch effort to take out Greiger's Earthbound Immortal. Can Crow and his Blackwing's rise to the occasion?
As the rematch between Kalin and Yusei continues, Yusei must find a way to out-think and out-maneuver the dark power of Kalin's Earthbound Immortal before it sends him to the Netherworld forever.
Roman challenges Yusei to a Shadow Duel at the site of the original Ener-D Reactor. Meanwhile, Director Goodwin decides to make an unexpected visit to the Satellite Sector to settle some unfinished business he has with his Dark Signer brother.
As the battle between Yusei and Roman rages on, Roman takes a time out to reveal the truth behind the original Ener-D Reactor's meltdown and the role Yusei's father played.
Jack agrees to Turbo Duel Carly in an effort to defeat the darkness that has taken control of her. Can Jack rid the evil that has come to possess this one-time roving reporter, or will the dark powers of the Dark Signers overcome him?
With the safety of the world hanging in the balance, Yusei, Jack and Crow look to tip the scales in their favor by setting their sights on Goodwin's Earthbound Immortal.
With his life points running on empty, Yusei looks to rev it up one last time in order to defeat Goodwin and save the world from the destructive powers of the King of the Netherworld!
Sobre aquest programa
Welcome to New Domino City! This sprawling metropolis has been transformed into a futuristic society where dueling has kicked into overdrive. It's now a heart-pounding, adrenaline-filled and fuel injected competition where duelists ride supercharged hyper cycles called Duel Runners and battle it out in hi-octane contests called 'Turbo Duels.'