Marine Boy

1966
4.0
8 reviews
TV-UNRATED
Rating
Eligible
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Season 1 episodes (26)

1 The Green Monsters
10/6/66
Marine Boy, suspecting sabotage, investigates when an "unsinkable" nuclear ship is lost during a tornado.
2 The Super Mystery Boat
10/13/66
Marine Boy enters a boat race using a special boat invented by Dr. Mariner and Professor Fumble, but the boat is blown up before the race starts and the gang feels that it was caused by a guided missile disguised as another boat and remote controlled.
3 The Greatest Power On Earth
10/20/66
A strange statue which contains vast treasure is discovered by "Tycoon" while flying over it in his plane.
4 Disaster On The High Sea
10/27/66
Smirch and Captain Slicker steal nuclear rock drills from the Ocean Patrol in order to steal all the uranium in the world. They end up causing an oil leak in the Mindanao Trench's waters.
5 Secret Of The Time Capsule
11/3/66
A mysterious time capsule is found by Marine Boy and Splasher who take it to Dr. Mariner. Within the capsule is a secret document de scribing the location of a button which will activate tidal waves.
6 Mystery Of The Vanishing Vessel
11/10/66
Flim Flamboyant disguises his sub as the P-1 and leads Ocean Patrol boats to a cave where he steals their precious cargo.
7 Menace Of The Missing Bomb
11/17/66
A proton bomb with its safety catch unhooked is stolen by a secret agent. He places it in a lunch box and meets the other villains a t an amusement park, where a small boy switches his lunch box with the agent.
8 Danger In The Depths
11/24/66
Splasher is caught in the sound waves emitted by Scorpo, who plans to sell him to Smirkland for use as a robot.
9 The Gigantic Sea Farm
12/1/66
Marine Boy and Splasher stumble on an underwater farm where plants grow quickly due to the rich soil.
10 Terror For The Fire Ball
12/8/66
Dr. Shinedor has invented an electronic laser beam which he can use to shock and punish man for hunting and fishing for pleasure.
11 Empire Of The Sea
12/15/66
Despo Montebank, who claims to be the Emperor of the Pacific Empire, holds Marine Boy and his crew captive in an electromagnetic fie ld and tries to make them obey him.
12 Danger At 300 Fathoms
12/22/66
A great underwater oil field is discovered by Dr. Mariner, but while drilling, the team at Satellite Station 23 collapses and Marine Boy is sent to investigate.
13 Battle To Save The World
12/29/66
Marine Boy leaves the P-1 to search for the wreckage of a ship sunk by Captain Rex Rancid's electronic missiles.
14 The Terrifying Icebergs
1/5/67
Marine Boy and P-1 are sent to investigate the disappearance of ships at the North Pole, apparently due to icebergs.
15 The Whales Of Destruction
1/12/67
While testing the electronic fence at the Ocean patrol underwater research ranch, Professor Fumble and Mr. Washer are captured and held on an "invisible ship."
16 The Power Of Power
1/19/67
Accidents continue to occur in an underwater power station which is under construction, and Marine Boy discovers tremendous currents which he feels are man-made.
17 5 Billion In Diamonds
1/26/67
Little Clicli sees a submarine attack a diamond-bearing ship and picks up the key tot he diamond strongbox after the captain of the ship throws it overboard to keep it from thieves. The thieves set out after Clicli.
18 Mission At Corkscrew Strait
2/2/67
In leading an important cargo ship through the narrow strait, P-1 must use torpedoes to clear the way. Marine Boy goes ahead to warn of the torpedo blasts and comes upon a huge sea snake which releases a vapor cloud and puts him to sleep.
19 Lighthouse Of Terror
2/9/67
A lighthouse beam changes course mysteriously and ships in the area are running aground as a result.
20 Monsters Of The Deep
2/16/67
Marine Boy, Bullton, and Piper are ordered to the fishing boat Whoppercatch to investigate an SOS regarding a sea monster.
21 The Dangerous Starfish
2/23/67
After arriving at the crash site of an unidentified aircraft, P-1 witnesses an explosion and find themselves surrounded by huge, ele ctronically controlled, poisonous starfish which are pawns of Stellardin.
22 The Astounding Shellfish
3/2/67
Bullton and Piper find a missing fishing boat with no one aboard. Marine Boy and Splasher set out to solve the mystery of the crew's whereabouts.
23 The Mysterious Paradise
3/30/67
During an expedition organized by Ocean patrol, Dr. Mariner and his crew find a spear which is modelled after one known to be two th ousand years old, but this spear is newly made.
24 The Deepest Of The Deep
3/16/67
In order to provide more food to the people of the world, Dr. Mariner experiments with raising larger fish, but it is missing one in gredient which can only be found in the deepest part of the ocean.
25 The Ghost Ship
3/23/67
Marine Boy, Bullton, and Piper are sent to the Arctic Ocean to search for 11 missing men and to explore the myth of a ghost ship.
26 The Monstrous Seaweed
3/30/67
Marine Boy answers an SOS and finds no ship in the area of the signal. What he does find, however, is electronically controlled artificial seaweed.

About this show

Marine Boy, the original “American anime” classic is here, at last! Produced in Japan but intended for US audiences, Marine Boy was one of the first color cartoons to come from Japan, soon to be sharing syndicated screen space with the likes of Kimba the White Lion and Speed Racer (with whom it shares a number of voice actors).

Ratings and reviews

4.0
8 reviews
James Warram
December 11, 2016
Good cartoon
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James M
December 5, 2017
Classic anime!
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