
Christian Bielefeld
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This is a very nice SCUMM emulator, and it ran Monkey Island 1 perfectly. Sound emulation is spot on, though I don't think anyone will be plugging an MT32 into their phones (I may be wrong, who knows.) File navigation is rather tedious, but the games do stay in the list. COMI doesn't work on mobile though. You get the selection menu, the THX easter egg, some frames from some point in the game, then it crashes, unable to figure out what FONT1.NUT is.

Dan
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I see that your app doesn't request permission for wake locks, for example for cutscenes; it'd be good to add it. Bug: Toggling the OS dark theme setting causes me to be kicked to Riven's main menu in Riven; your app isn't killed, because incognito browser tabs persist when doing this; I'm using a professional AOSP-based aftermarket operating system that matches AOSP behavior, with no changes regarding neither dark theme nor battery optimizations.
It is a bit weird. What could potentially happen is that the application was killed by the OS in the meantime, maybe this setting forced every app to do a full reload? Do you have an idea?

Szabolcs Cs
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The z-code interpreter is almost entirely useless, e.g. once the touchscreen keyboard is turned off there are no obvious ways to turn it back on. The font is also almost unreadable and seemingly not adjustable, after digging throughout the options.
ScummVM
September 28, 2025
This is very clearly described in the documentation. There are two ways of opening the keyboard at any time. https://docs.scummvm.org/en/latest/other_platforms/android.html#controls
The font adjustment is also described in the documentation, particularly on our Wiki.