Swords and Sandals Mini Fighte

Contains adsIn-app purchases
3.1
715 reviews
100K+
Downloads
Content rating
Everyone 10+
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About this game

Swords and Sandals returns - this time, faster, tougher and tinier! Welcome to S&S MINI FIGHTERS! It's the S&S you love but with quicker battles and cuter gladiators!

Released from your chains in a dark cell and thrust into the arena you must fight for your life, fame and fortune. If it is your destiny you will survive the brutal Colosseum and gain riches and glory beyond all your dreams.

Swords & Sandals Mini Fighters is a version of our famous gladiator RPG in which you train your gladiator and test them in battle against hordes of brutally brilliant fighters. As your gladiator competes in combats, duels and tournaments, you will be rewarded with gold coins and experience points.

You will need to train and arm your gladiator wisely, as you will be fighting the most horrible warrior-monsters in the world.

Swords and Sandals Mini Fighters features :

• Attack with many different weapons to devastate your enemy.
• Learn wondrous magic spells and use fantastic potions to gain the edge in battle
• Enchant your weapons and armor with powerful magics to grow in power
• 18 tournaments featuring the legendary Arena Champions from S&S 2: Emperor's Reign
• Find powerful attacks that allow you to display the Battle Rage you earn throughout the game

Optional IAP for $3.95 that gives you an XP doubler and offers a $5 coupon to the classic flash-game Swords and Sandals VIP bundle at eGames.com!
Updated on
18 Aug 2018

Data safety

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No data shared with third parties
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No data collected
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Ratings and reviews

3.1
634 reviews
A Google user
11 December 2018
So, I've been a Swords and Sandals fan for years, I've played every game that's come out, for PC and Mobile, but this one, I can only say I despise so much especially after the tournament. Let me just say, ads after literally EVERY fight are annoying, I actually paid for the game, so good marketing strategy even if it was only a dollar, but I thank you for making Maximus mode cheap. However, I'd rather discuss the gameplay, I lost eight duels in a row, went from 4000 gold to less than 600. And two of those duels were from level ones. I am currently level five. My hit chance even with lights was below 60%. And their average damage is 50 to 60? Whereas mine is 14 to 20. (Playing in normal mode, I'd hate to see anything harder) I think AI have a very unfair stat distribution. I should not be fighting level one magic builds who already have Lightning and Fireballs. Literally, my only two complaints. Aside from those, amazing game.
15 people found this review helpful
eGames.com
23 December 2018
Thanks for the constructive criticism Dylan and for buying Maximus! We aimed for Mini-Fighters to be challenging. Keep trying! Also, remember by buying the IAP you earned a $5 coupon to our classic flash game VIP bundle on our PC store at http://www.egames.com when you buy the IAP here! Just email us your Google receipt to support@egames.com
A Google user
31 December 2018
The game is great to come back to, especially since it's on mobile. I find it very fascinating that there are more species of enemies which adds more variety to the game (Great touch). I also love that the player is able to enchant not only their weapon but now their armor as well, really like that. I also have the maximus edition which takes away ads and gives the player 2x exp, which is helpful for grinding your character(s) throughout their quest. The only problem I have with the game are enem
12 people found this review helpful
Enzo Rodrigues
8 July 2020
I really enjoy the series but I'm a little disappointed with this game. I read in another comments that it was meant to be harder, but I barely can hit anyone with a 89% hit rate (invested all my points in attack in order to test it). Also, it seems like sometimes my attacks cause damage to myself. Could you please check if it is a bug?
17 people found this review helpful

What's new

V1.5 is a FREE game with ad support. Ads can be turned off with an IAP.
* Fixed a bug where bows could not be equipped ( battle buttons would disappear )
* Fixed a bug where gladiators who lost a fight in a tournament couldn't complete the tournament next time
* Capped hit chance at 99, meaning there's always a 1% chance an attack can miss
* Sped up base walking speed for gladiators by 20%
* Fixed incorrect hit chance showing for 'jab' attack
* Removed reloading for bows
* Other misc fixes