4.4
550 reviews
10K+
Downloads
Content rating
Everyone 10+
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About this game

Witcheye is a big, colorful, old-school platform adventure with a unique touchscreen control system that gives unparalleled control over the hero. Swipe to move and touch to stop, bouncing off of enemies and dodging hazards in six vibrant worlds. Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients. You'll guide her through 50+ levels, each containing something completely unique: tricky new enemies, mysterious new environments, and puzzling new secrets. These elements are brought to life with colorful, clean pixel art and a lively, head-bobbing original soundtrack.

Designer Peter Malamud Smith was the co-creator (with Charlie Hoey) of the viral hit The Great Gatsby For NES, and creator of the well-received mobile action puzzlers Satellina and Satellina Zero.

- Unique, intuitive controls, for a fresh take on a classic gameplay style

- 50+ fast-paced levels full of unique elements, including over 100 enemies, minibosses, and bosses

- Crisp pixel art visuals

- 30+ track original soundtrack

- Unlockable bonus modes and challenges, including a hard mode with fully remixed enemies and levels

- Robust speedrun features, including player ghosts and timers with built-in splits
Updated on
Oct 12, 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
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Data isn’t encrypted
Data can’t be deleted

Ratings and reviews

4.4
530 reviews
A Google user
August 15, 2019
This game combines beautiful pixel art with controls that are very fluid and well-done. The gameplay and storyline are fun, and I have been enjoying finding all of the "diamonds" hidden in each level. I was little bit nervous about purchasing the game because I was worried I wouldn't like the controls. However, I caught on quickly, and there is even an optional tutorial to help you become accustomed to the gameplay. Witcheye is an all-around great game that I would definitely recommend.
177 people found this review helpful
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Paul Gossett
April 24, 2021
This will sound like a nitpick, but it was a big turnoff for me. So there are 4 gems per level, which typically pop out of enemies. The gems float upward for a sec, then start falling down, and if you don't manage to catch one before it falls offscreen, it's gone until you restart the level. The gems are optional, but as in games with 3 stars per level, I don't feel like I really beat the level w/out getting them all. Couldn't the gems just stay there? Would that really make the game worse?
55 people found this review helpful
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A Google user
March 14, 2020
This is the exact thing we need more of in mobile gaming. Despite having touch controls, it feels like a lost SNES game, and a pretty good one too. There's a lot of polish here and a lot of fun to be had. It's just a really solid, well-designed game. Stop supporting microtransaction-driven gambling simulators and start buying real games like this.
39 people found this review helpful
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