Win Context begins as a question about size and ends as a question about colour.
A row of pieces stands in order at the bottom of the board. Something falls from above, you slide a finger along the bottom strip until a pointer marks the gap it belongs in, and lifting your finger hands it over. Land the number of pieces the level asks for without spending all your tries.
For most of the run the order is plain to see, because taller means larger. On the hardest levels the pieces are all the same height and the value lives in the shade instead, with a strip across the top of the board running from the darkest end of the scale to the brightest. The row is still sorted left to right and the falling piece still has one place in it. You simply read a ramp of colour instead of a staircase of heights.
The answer is never ambiguous. Values on a board are spaced apart and never repeat, so the gap between the last piece below yours and the first above it is the only correct target. And because the pointer marks your choice while your finger is still down, a wrong gap is never a slip: raise it away from the strip and the move is dropped at no cost.
Difficulty builds by degrees: longer rows, shorter falls, a second piece released behind the first, and then the switch to shade.
Features:
- Slide along the row and lift on the gap you mean
- Height shows value early, shade shows it later
- A colour scale at the top sets the order
- Exactly one gap is right on every drop
- Longer rows, faster falls, a second piece in the air
- No ads to sit through, nothing to buy, offline
Win Context: sort by shade when size stops.
Ažurirano dana
5. okt 2026.