4.0
2.82K reviews
100K+
Downloads
Teacher Approved
Content rating
Everyone
Free with a Play Pass subscription Learn more
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About this game

Dig deep underground by shooting balls and breaking blocks, traversing your way to the planet cores. With limited shots per round and some blocks fixed firmly to the wall, thoughtfully strategize and aim for maximum impact. Knock down as many blocks as possible while collecting crystals for upgrades and getting deeper beneath the surface.
Choose your ideal upgrades such as more starting balls, more shots per round, or storing more crystals, based on your play style and overall strategy. Work your way into the procedurally generated planets with a delightful spectacle of bouncing as you get closer to the planet’s core.

Balance your plan between ball bouncing patterns and unpredictable, surprising bounces in this mesmerizing and curious game oozing with charm. Immerse yourself in a world of extravagant minimalistic art while jamming out to an original space acid soundtrack as you feel the satisfaction of digging further underground.

Features:
• Six planets to dig through
• Original soundtrack of seven diverse and space-acid themed tunes
• A tight experience with 5+ hours of gameplay’
• Intuitive, one-handed play
• Endless play mode
• 5 achievements
• 11 leaderboards
• Split view support
• Toggle for screen shake
Updated on
Jan 4, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
App info and performance
This app may collect these data types
App info and performance
Data is encrypted in transit
Data can’t be deleted
Committed to follow the Play Families Policy

Ratings and reviews

4.0
2.72K reviews
James Grosiak
June 22, 2024
Love this game. Simple. Fun. Aesthetically pleasing. Only reasons it doesn't get 5 stars: = I feel like the ball physics are inconsistent or perhaps just too sensitive? Too many times I've lost a run by hitting a ball in a place where I'm sure it will behave a certain way and it doesn't. = The difficulty jump from Sun to Black Hole is ludicrous. = This one isn't a huge deal, but having a button to quit a level before you lose would be a huge improvement.
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Snoop Squeak
July 3, 2024
Hopedown is simple and satisfying, easy to pick up and put down any time. It is somewhat repetitive and a bit short unless you count black hole mode, but at my skill level I'm lucky to break 1000m, I have no idea if there's an end or what's down there. I still come back to this game fairly often because it's just so enjoyable, thank you for making it!
23 people found this review helpful
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Trialinyx
January 20, 2024
A humble start to a game, but really at the moment isn't a game I'd recommend anyone pays for. How the game plays is good, but really feels like someone's unfinished side project with it's lack of functions. The game really needs a restart and quit button, and a ball return button would be nice. I see request for speed up buttons, but I personally don't think it needs one. Cosmetics are also personal preferences, but could be cool if the Dev doesn't charge an arm and a leg for them.
11 people found this review helpful
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What's new

Adds Vulkan rendering support for higher framerates on newer devices