![](https://play-lh.googleusercontent.com/a/ACg8ocKC7dwyAJ7e_gXWYritGUDYv0Ey57bn5fx-FIdg8sIi7kdQDQ=s32-mo)
Yul
It is very well made in comparison to the older versions over the years. It's more challenging yet still easy to play, so it's a great balance. The power ups and the downgrades during gameplay make it that way along with the level advances, so it keeps you focused and challenges your reaction time. It gets better the more you play and upgrade. Give it a go. 🫡🍻
5 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjX-7drkI9BC-tLZ5KPIGA47rC9COi2Fq5TP6Q4ZYppb11GFqvA9=s32)
doudemoii desu yo
Fun brickbreaker game. Not very difficult, but the constant power ups keep the game engaging. It is actually very reminiscient of older mobile games (this is a good thing, older games were better.) The ads keep it from being 5 stars. The levels aren't that long and there's an ad after every one. It is not enough of a game to justify spending any money on. It should be an ad after every 5 levels or something.
5 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjX6-nneg4cMd_Md9Vr6hyl279mcxU8wBALVbuBrAVvZBUm6-yq2=s32)
Jody Chambers
A fun brick breaker game, but the paddle always ends up under my thumb where I can't see it. There IS a relative position selector for offsetting the paddle, however it also adds a motion multiplier to your finger movement (the paddle moves more than your finger), which I don't like. I would suggest adding a "vertical offset" option that simply allows me to raise the height of the paddle in increments from where my finger touches the screen, but without affecting the relative movement. Thanks!
67 people found this review helpful