William Friend
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Progress and experience gets slower and slower, keeping 6x play speed is expensive and the only way to enjoy the game. It was fun for a bit. To respond to the developer, it's not a performance issue, it's an issue with design and leveling progress. New characters and upgrades get so infrequent the game becomes boring.
5 people found this review helpful
We are sorry to see you are having problems! The performance of the game is a priority for us and something we will continue to optimize.
Knockoff “Saturday” Mjolnir
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Played a couple hrs. The art style's cute, but it seems like it barely has a story and little to do beyond watching auto-battles. It's Monster Never Cry, but somehow even less interactive. +5 Months. The art style and character collection really drew me in, but it's almost completely devoid of story & near-exclusively just watching auto-battles, which is only made bearable by the ult animations. Plus, the event rotation is PAINFULLY repetitive. AFK Journey is everything Souls could've been.
3 people found this review helpful
Dear players:
Thank you for taking the time to share your thoughts on the game. Thank you for your feedback on the game's art style, story, and level of interactivity.
We'll work hard to enhance the story and gameplay elements to keep players engaged beyond auto-battle.
If you have any other suggestions or concerns, please feel free to let us know.
Juubakka
Its a really good semi-idle game. Build your team, give them items, level up your heroes and items etc. *To the devs and/or pr person* Please, no more mimic capture! It is by far my least favorite event. It takes way too much time and thinking ahead. My entire clan hates it and just skips it, doesn't even bother with it.
10 people found this review helpful