シンプルRPG

5+
Downloads
Content rating
Everyone
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About this game

Aim for the highest level! (Secret ^^;)
Is it interesting other than simple?

[Fight earnestly! ]
[Fight in the dungeon! (2D)]
[Fight in the dungeon! (2D 5x5)]
[Fight in the dungeon! (2D 3x3)]
[Fight in the dungeon! (3D)]

You can enjoy 5 types of RPG.
Please, to kill time ^^

* You can continue even if you reach the highest level.

[Selection screen]

Select the following.

[Fight earnestly! ]
[Fight in the dungeon! (2D)]
[Fight in the dungeon! (2D 5x5)]
[Fight in the dungeon! (2D 3x3)]
[Fight in the dungeon! (3D)]

[Menu screen]

・ "Fight" ("Go to the dungeon" except [Fight earnestly!])

The "battle screen" is displayed.
For the first time, enter a name to create a character.

* Create one character for each of the five types of "selection screen".

·"Setting"

You can set the image for screen display.
You can set "wall", "passage (ceiling)", "self" (2 types), and "exit".
Only one copy can be set.
Select and set the image from the storage etc. of the terminal with "Change", and delete the image set with "Delete".

* [Fight earnestly! ] Cannot be set.
* [Fight in the dungeon! (3D)] cannot set "I".
* The image size will be adjusted automatically as much as possible.
* Bmp, gif, jpeg (jpg), png can be used.
* If you set an image, the processing performance will drop in the following two cases.
(Processing performance depends on the performance of the terminal.)

[Fight in the dungeon! (2D)]: Initial screen display
(If complicated images are set for all, about 3 seconds at Lv5)

[Fight in the dungeon! (3D)]: Screen display every time you move one step
(About 5 seconds per step when complicated images are set for all)

・ "Redo"

Delete the character and start over from the initial state (level 1).

[Battle screen]

[Fight earnestly! ]

Only the battle continues until you die ("physical strength" becomes ZERO).

There are only two commands, "fight" and "escape".

"Fight" fights the enemy.

You can get "experience points" by defeating the enemy.
When a certain amount of experience points are accumulated, the level will increase and each status will increase by 1-5.
When you level up, your "physical strength" will recover and your experience points will be ZERO.

Even if you defeat the enemy, your "physical strength" will not be restored.

The strength of the enemy changes every time.
Experience points and enemy strength will change depending on your strength.

When you die, the level will drop by 1, each status will drop by 1 to 5, and you will return to the "menu screen".

If you succeed in "escape", you will return to the "menu screen".
If you fail to "escape", it will be a battle.

Character information will be saved when you succeed in leveling up and escaping.

Information about your character and "enemy" is displayed at the top.
You can set the "enemy" name by tapping "enemy".

The battle status is displayed at the bottom.
The old information is displayed at the bottom, and the latest information is at the top.

[Fight in the dungeon! (2D)]

Aim for the exit in the dungeon.
If you move through the dungeon and encounter an enemy, it will be a battle.

The entire dungeon is displayed in the center of the screen.
Gray is the wall and white is the passage.
Tap "↑" "↓" "←" "→" on the left side of the dungeon to operate yourself (green) and aim for the exit (red).

The dungeon changes every time, but the size is the same.

If you move through the dungeon and encounter an enemy, it will be a battle.
The battle is the same as "Fight earnestly!"

However, if you defeat the enemy, your "physical strength" will be restored.
Also, even if you succeed in "escape", you will not return to the "menu screen" and will stay in the dungeon.

When you die or arrive at the exit, you will return to the "menu screen".
Character information is saved when you die or when you arrive at the exit.

* If an image is set in "Settings" on the [Menu screen], that image will be displayed.
If "Self 2" is set, "Self 1" and "Self 2" will be displayed alternately for each step.

[Fight in the dungeon! (2D 5x5)]

Except for the fact that a dungeon of 5x5 squares centered on you is displayed in the center of the screen, 【Fight in the dungeon! (2D)] is the same.

* The size of the dungeon is also [Fight in the dungeon! (2D)] is the same.

[Fight in the dungeon! (2D 3x3)]

Except for the fact that a 3x square dungeon centered on you is displayed in the center of the screen, 【Fight in the dungeon! (2D)] is the same.

* The size of the dungeon is also [Fight in the dungeon! (2D)] is the same.

[Fight in the dungeon! (3D)]

Except for the following, [Fight in the dungeon! (2D)] is the same.

The dungeon is displayed in 3D.
The screen will display 3 squares in front of you in the center.

"Gray" (3 colors) is the wall, "white" is the passage and ceiling.
(If an image is set, the farther it is, the lighter the image will be.)

Tap "←" "→" to rotate and tap "↑" to proceed.
(If you are on either the left or right side of the aisle, or both, you will see an arrow in the direction of the aisle.)

1 square is displayed in 2 columns.
If the wall block (■) is not displayed continuously and the top and bottom of the wall in front are not displayed, you can turn in that direction.
If the back is black, the passage continues. (White if "wall" and "floor (ceiling)" images are set)
If it is the same color as the wall, it is a dead end.
The goal wall is displayed in red.

* If an image is set in "Settings" on the [Menu screen], that image will be displayed.
It was
Updated on
24 Aug 2023

Data safety

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What's new

【20230824】
ポリシー対応

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微調整

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3D迷路に通路がある方向に矢印表示追加

【2021/4/26】
画面表示用画像設定機能追加

【2021/4/9】
初版