Vula ubuhlakani bakho noma kuphi nge-Sculpt+, uhlelo lokusebenza oluhle kakhulu lokuqopha nokudweba lwe-3D lwedijithali olwenzelwe ukuletha amathuluzi okumodela ezingeni ledeskithophu ngqo ku-smartphone noma kuthebhulethi yakho.
Kungakhathaliseki ukuthi ungumculi ochwepheshile we-3D, umklami wegeyimu oklama abalingiswa, noma ungumuntu othanda ukuphrinta i-3D, i-Sculpt+ inikeza umsebenzi ocacile nolula wokudala ubuciko obuhle be-3D ohambweni.
Yakha ama-meshes ayisisekelo kusukela ekuqaleni, dweba imiqondo eyinkimbinkimbi, futhi unikeze imininingwane ngamamodeli akho ngokuqopha okunesinqumo esiphezulu kanye nokudweba kwe-PBR.
✨ UKUQOPHA NOKUDWEBA OKUNAMANDLA
• Amabhulashi Okuqopha Okuthuthukisiwe: Okujwayelekile, Ubumba, Okubushelelezi, Imaski, Ukufutha, Ukuhambisa, Ukunquma, Ukuthamba, Ukucwebezela, nokunye okuningi ukuze ulolonge umbono wakho.
• Amabhulashi e-VDM Angokwezifiso: Sebenzisa amabhulashi e-Vector Displacement Mesh (VDM) enziwe ngaphambilini noma udale amabhulashi akho angokwezifiso ukuze udwebe imininingwane eyinkimbinkimbi.
• Ukupenda kwe-Vertex: Engeza umbala, ukuthungwa, nokuphila kumamodeli akho e-3D ngamathuluzi okupenda e-vertex asezingeni eliphezulu.
• Ukusekelwa kwe-Stylus: Thatha ukulawula okugcwele ngokusekelwa kokuzwela kokucindezela ukuze uthole usayizi webhulashi oqondile kanye namandla.
• Ukwenza ngokwezifiso i-Stroke: Shintsha i-falloff, i-alpha, kanye nokuziphatha kwe-stroke ukuze kusetshenziswe kahle.
🏗️ UKWAKHA I-MESH NOKUSEBENZA KWE-BOOLEAN
• I-Base Mesh Builder: Iphefumulelwe yi-zSpheres, dweba izinhlaka zomzimba wonke kanye ne-base meshes ngokushesha okukhulu.
• Ukulungiswa kabusha kwe-Voxel kanye nokuhlukaniswa kwezingxenye: Shintsha i-geometry yakho ngokushesha ukuze ugcine i-topology ilingana, noma uhlukanise ukuze kufakwe imininingwane emincane kakhulu.
• Imisebenzi ye-Voxel Boolean: Hlanganisa kalula (i-Union), qopha (Subtraction), noma uhlanganise i-meshes.
• Ukususwa kwe-Mesh: Lungiselela ukubalwa kwe-polygon yakho yezinjini zemidlalo noma ukuphrinta kwe-3D okusebenzayo.
• Ama-Primitives amaningi: Qala ngokushesha ngama-Spheres, ama-Cubes, ama-Plane, ama-Cones, ama-Cylinders, ama-Torus, kanye ne-base meshes ezenziwe ngaphambilini.
🎨 UKUZENZA NGOKUKHETHEKILE NOKUKWENZA NGOKUKHETHEKILE KWESIGCAWU
• Ukuboniswa kwe-PBR: Bona ngeso lengqondo ubuciko bakho ngesikhathi sangempela ngokuboniswa okusekelwe ngokomzimba.
• Ukukhanya Okunamandla: Khanyisa isigcawu sakho usebenzisa izibani ze-Directional, Spot, kanye ne-Point ezingenziwa ngokwezifiso.
• Ukusekelwa Kwesithombe Sereferensi: Ngenisa kalula izithombe zereferensi ngqo endaweni yakho yokusebenza ukuze uqondise inqubo yakho yokudweba.
• I-UI Engenziwa Ngokwezifiso: Isixhumi esibonakalayo sesimanje, esisebenziseka kalula esenzelwe ngqo iselula namathebulethi. Yenza ngezifiso isakhiwo sakho kanye netimu ukuze ivumelane nomsebenzi wakho.
📁 UKUNGENA NOKUTHUMELA UMSEBENZI
• Ukungenisa: Letha amamodeli e-3D (.OBJ, .STL), ukuthungwa kwe-Matcap ngokwezifiso, ukuthungwa kwe-Alpha ngokwezifiso zamabhulashi, kanye nokuthungwa kwe-HDRI kokukhanya kwe-PBR okungokoqobo.
• Ukuthunyelwa Kwezinjini Zokuphrinta ze-3D Nemidlalo: Thumela amaphrojekthi akho aqediwe kalula njengamafayela e-.OBJ, .STL, noma i-.GLB.
• Yabelana Ngobuciko Bakho: Thumela ama-Render asezingeni eliphezulu njenge-JPEG noma i-PNG (anezizinda ezisobala), noma ukhiqize ama-GIF ajikayo angu-360 ukuze ubonise iphothifoliyo yakho.
• Ukuvikelwa Kokulondoloza Ngokuzenzakalelayo: Ungalokothi ulahlekelwe yintuthuko yakho. Umsebenzi wakho ulondolozwa ngokuzenzakalelayo ngemuva ukuze ukwazi ukugxila ngokuphelele ekudaleni.
Qala ukwakha imibono yakho namuhla. Landa i-Sculpt+ bese uguqula idivayisi yakho ibe yisitudiyo se-3D esiphathwayo!
Ukumodela nokudweba kwe-3D okunamandla. Bamba abalingiswa bese udala ubuciko be-3D usohambeni.
Kubuyekezwe ngo-
Mas 31, 2026