The board remembers every choice.
Restore a three-room ancient archive where damage, repairs, locks, and corruption persist at their coordinates. Match glyphs to weaken the Sentinel, charge the guardian nearest each edge, and decide when to take a safe route or descend for a greater reward.
TURN EACH RUN INTO A STORY
• Archive Replay animates the board across all three rooms
• Review decisive guardian choices, spreading damage, missed seals, and your next mastery goal
• Share deterministic tomb codes and compare local scores without an account
REASONS TO RETURN—EVEN OFFLINE
• Four rotating Weekly Curator’s Contracts
• One Daily Tomb with local personal bests
• The Siltbound Ledger, a complete first archive season
• Four Sentinel personalities and changing room pressures
• Ten room-rule records and three mastery seals per room
RESTORE A FOUR-WING MUSEUM
Discover 24 exhibits in a deterministic, duplicate-free collection. Every exhibit has a reveal, a lore page, and a conservation note. Complete sets for presentation themes, lore, and sidegrade relic choices rather than paid power.
FAIR, FOCUSED, AND OFFLINE-FIRST
No energy, forced ads, loot boxes, streak punishment, accounts, chat, or online leaderboard. One optional rewarded restoration can grant 20 Archive Dust once per UTC day. Two optional one-time purchases are cosmetic and restorable. All gameplay and collection progress remain available without payment.
Accessibility includes reduced motion, non-colour symbols, adjustable text, right-to-left navigation, script-aware fonts, and ten selectable in-game locales.
Restore a shifting tomb, outwit Sentinels, and build your offline museum.