Free to try: play the first world at its easiest level, then unlock the full game with one purchase.
Pocket Mine meets the deck builder.
Your cards are teams of dwarves, and each team digs one kind of block. Play a few cards each turn and watch your dwarves dig into the mine, break into caves and carry back the gold and diamonds they find. Sell it all to pay the rent, then move on to a deeper mine where the rent is higher. Miss the rent and the run is over.
STACK YOUR UPGRADES
Between mines you buy new cards and pick up upgrades that change how you play. One makes gold worth more every time you sell it. One doubles the ore from the bottom of the mine. One gives you an extra turn in every mine. Find the right combination and a single turn earns more than the whole last mine.
MATCH YOUR CARDS
Play two or three cards of the same block and your teams grow bigger, dig further and bring back more. A straight of coal, copper and gold multiplies everything it finds. Blast through stone with dynamite, chase gold and diamonds, and plan the turn that pays the whole rent at once.
KEEP DIGGING
Pay the rent on ten mines to win the run, then keep going as deep as your deck can take you. Four worlds and eight difficulty levels test what you've learned. Every day brings a daily challenge where everyone digs the same mine, gets one try and compares scores.
FROM THE MAKERS OF POCKET MINE
Hand-drawn pixel art, chiptune music, seven languages and no ads.
Your cards are teams of dwarves. Dig for gold and pay the rent. Free to try.