Twelve o'clock. The toys are awake.
NIGHTSHIFT is a one-finger horror game: one night lasts sixty seconds, the dollhouse has four doors, and something is shuffling closer behind every one of them. You hear it before you see it.
Drag your finger and the flashlight follows. Swipe a door down and it slams shut. But doors don't hold forever, the battery runs out, and every plush creature plays by its own rule:
- Grins hates the light. Shine on him and he runs. Mostly.
- Flitz is too fast for light. Only a shut door stops him.
- Motti loves the light. Never shine on her.
- Mirrow comes to the door you lit last, and her light blinds you.
- Stitch & Stotch come in pairs. Light one, then quickly the other.
- Snooze sleepwalks past an open door. Wake him and he pounds twice as hard.
- Chatterjaw throws his voice. What you hear is at the wrong door.
FEATURES
- 100 nights that get meaner, plus a daily night that is the same for everyone
- Endless night for the brave
- Power cuts: the lamps die and only your ears can save you
- Hand-made cut-paper and felt look, cute until it isn't
- Gentle mode without jump scares
- Best with headphones: every creature has its own sound, left, right, up and down
Survive till 6 AM. Then do it again.
One finger, four doors, sixty seconds. Something is coming. Listen.