You don't play one creature. You play hundreds.
Drag your finger and a living swarm of butterflies follows it across a hand-painted watercolor meadow. Eat drifting light to grow. The denser your swarm, the more it hurts: wrap it around a wasp and the wasp is gone.
Every run lasts 60 seconds. Short, wild, and always ending with a boss.
HOW IT PLAYS
• One finger. Drag to steer, that's all.
• Eat light, grow from 20 creatures to hundreds.
• Swarm density is your weapon: pack tight to take enemies apart.
• Wasps dash, crows dive, spiders spin webs, frogs shoot their tongues. Don't let them eat your swarm.
• At 50 seconds the boss arrives: a giant toad, hornet, owl, pike or paper crane.
MUTATE EVERY 15 SECONDS
Three cards, pick one. Split your swarm in two, spin it into a ring, let lightning jump between your creatures, leave an ember trail, call a thunderhead, release shockwaves, become a spear. Ten mutations, a different build every run.
FIVE SWARMS, FIVE PAINTED WORLDS
Butterflies on a summer meadow, bees in the orchard, fireflies in the night garden, koi in the pond and origami cranes in a world of paper. Each species has its own strength and its own boss.
SWARM PORTRAIT
Every run ends as a little painting of your swarm. Share it with friends.
GET STRONGER
Spend the light you collect on upgrades: a bigger start swarm, a higher swarm cap, more pickup range, more speed, rerolls and boss damage. Unlock new species with light.
FREE TO PLAY
SWARM is free and shows ads between some runs. Rewarded ads are always optional: revive once, double your light, or get a 4th mutation card. Optional one-off purchases: remove ads, the species pack (koi and origami cranes), a starter bundle and light packs. No random paid items, you always see exactly what you get. No account needed.
Privacy: https://www.baertschisoftware.ch/swarm/datenschutz
Steer a living swarm of hundreds. Grow, mutate, beat the boss in 60 seconds.