High above an endless sea of clouds, the ruins of a sky civilisation drift on the wind.
Hopper is the last little spirit still leaping between them. How far can you get?
Sky Hopper is a one-thumb arcade game. Tap to jump. That's the whole control scheme —
and it stays interesting because the ruins never stop shifting under you.
• ONE TAP, EASY TO LEARN
Tap anywhere to jump. No buttons, no menus in the way, no tutorial. Playable one-handed
on the bus and instantly understandable by anyone you hand the phone to.
• LAND IT PERFECTLY
Hit the centre of a platform and you'll bank a Perfect landing and a bonus coin. Anyone
can survive a jump; landing every one dead centre is the real skill.
• THE RUINS FIGHT BACK
Gaps stretch, ledges narrow, and rune-carved platforms start drifting up and down as you
push deeper. Difficulty is measured in reaction time rather than raw speed, so every gap
stays fair — you just need to read it faster.
• EIGHT HAND-PAINTED SPIRITS
Spend the coins you collect on new forms for Hopper: sea glass, glazed clay, ocean
enamel, star-dusted velvet, cooled volcanic rock, drifting mist and polished gold. Each
is painted and animated in full, not just recoloured.
• PLAY FOR THE NUMBERS
A personal best that's yours to beat, 14 achievements, lifetime statistics, and a daily
reward streak for coming back.
• BUILT TO FEEL GOOD
Sixty frames a second, a painterly world of stone, moss and cloud, and a soundtrack
generated by the game itself. No account, no sign-in — just open it and play.
Sky Hopper is free and supported by ads. A banner sits on the menu, a full-screen ad
appears every few runs, and optional ads let you continue a run or double your coins if
you want them. Prefer none of it? A single Remove Ads purchase clears them for good.
Your progress is stored on your device and nowhere else.
Tap to hop across ancient floating ruins. One mistake and it's a long way down.