Tile Architect is a number puzzle. Every board is a grid with numbers on it. Draw a rectangle around each number so it covers exactly that many cells, and fill the whole board without overlaps. One board, one solution.
Solve a board and it does not disappear. The rectangles stand up as buildings: a single cell becomes a tower, a long rectangle becomes a row of houses or a road, a wide one becomes a warehouse. District by district, a city takes shape on the grid you just solved.
Four cities, 46 districts. Quayside starts at the water with nine 3×3 boards to learn the rule. Crossing lays two boulevards across the plain and puts a rail line in your way. Hillside climbs three terraces and the boards grow to 4×4. Isle breaks the map into three islands joined by three bridges, where water cannot be built on and some districts are solved on two shores at once.
No timers, no lives, no energy to wait for, and no ads in the middle of a board. The game plays offline.
Features
• 46 hand-laid districts across four cities
• Classic shikaku rules, one unique solution per board
• Every solved board becomes part of a city you keep
• A daily district and a weekly restoration event
• Hints and undo when a board goes wrong
• Plays offline
Draw rectangles on a number grid and raise a city, district by district.