Deep inside a forgotten temple, a golden relic ball is loaded into the launcher. Drag, aim, release — and watch it tear through walls of carved stone.
Brick Blaster is a physics brick-breaker built for one thumb. Every shot is a puzzle: line up the dotted trajectory, thread a gap, and let a single ball ping between glyph blocks for a dozen free hits.
DRAG. RELEASE. DEMOLISH.
The angle you pick decides whether you clear a whole row or waste the volley. Bounce prediction shows you the first two wall ricochets before you commit.
FOURTEEN CARVED RELICS, EACH SHATTERING ITS OWN WAY
These are not flat rectangles. Sun stone cracks into gold flakes. Obsidian splits into black glass. Magma rock bursts in embers and a shockwave. Sandstone collapses into dust. Copper throws sparks, jade rings like crystal, amber resin oozes. Every material has its own relief-carved glyph, its own particles and its own sound.
THE CLIMB — A MOUNTAIN WITH NO SUMMIT
Every level is a camp on a switchback trail up the mountainside. The trail never ends: levels are unlimited, and each camp remembers the best score you have ever banked on it. Tap any camp you have reached to replay that exact level.
102 THEMES TO COLLECT
Ancient, Snow, Desert, Forest, Ocean, Volcano, Jungle, Cosmic, Neon, Candy, Steampunk, Gothic, Cyber, Sakura, Autumn, Coral and Aurora — each in six graded shades. Every theme re-skins the whole temple: the chamber light, the stonework and the colour every relic is carved from.
FIVE TEMPLE CHAMBERS
Descend from the Sun Temple through the Jungle Ruins, the Cenote Depths, the Obsidian Vault and finally the Fire Pyramid. Each chamber changes the light, the stonework and the relics you face.
POWER-UPS THAT CHAIN
- Ball multipliers grow your volley from 1 to 100+
- Row and column lasers wipe a whole line and set off everything they touch
- Mega bombs blast a 3x3 crater
- Prism deflectors bend your stream into pockets you could never hit directly
BUILT TO FEEL GOOD
- Custom rendering with real lighting, bevels, cast shadows and carved relief
- 2x and 4x fast-forward when a volley takes its time
- Instant recall to pull every ball home
- Precise haptics and a fully synthesised sound engine
FAIR WITH YOUR TIME
No forced ad every round. Ads you actually watch are ones you chose — revive a lost run, or double your final score. Nothing is locked behind a paywall and there is no energy meter.
NO ACCOUNT. NO INTERNET NEEDED.
The whole game runs on your device. Scores, unlocked chambers and your current run stay on your phone. Play on a plane, on the metro, anywhere.
How deep into the temple can you get before the stack reaches the launcher?
Smash blocks with bouncing balls in this offline physics game.