
JC Cortese
- Flag inappropriate
- Show review history
I was born in January of '69 so I grew up playing games from day 1. When Scrambler came out in the arcade, I remember thinking it was the greatest thing I'd seen! These guys have done a great job of re-creating this game down to the pixel. I gave it 4ā's ONLY cuz the controls suck! However, it's not their fault. Touchscreen controls just dont do well in this type of game. I bought a Nintendo Switch B.T. controller and it paired easily with my Galaxy 8+ & my notepad. HUGE difference! Love it!šš¤
46 people found this review helpful

A Google user
- Flag inappropriate
- Show review history
As a player of the original game as a teen, the game is very close. The only problem is the interface. There should be a joystick. Without one, evasive maneuvering problematic. In addition, the fire/bomb buttons should be next to one another, they are misplaced. Maybe the next version will provide these or a similar remedy. Update: In response to the developer's reply, yes the buttons should be placed horizontally. Also, I will try the on-screen joystick as requested...
48 people found this review helpful
Chrawfish Interactive
February 24, 2020
Hi Christopher, thanks for taking the time to write a review. Do you know that there is an on-screen Joystick control option, selectable from the Option screen? Also, Bluetooth Gamepads are supported if you have one of those. And do you mean the buttons should be placed horizontally?

A Google user
Despite have a lot of issues, i think this game has a lot of potential. Things i feel should be looked at first are improving the confusing menu and making bombs easier to drop on structures. A tutorial would also be nice, but it is not essential. The controls, however, are in my opinion good enough as they are (although in my opinion moving the ship should get some buttons or a single joystick-type button). These ideas are only my opinion, so only use them if they sound good to you.
11 people found this review helpful