Panzer Army Africa: El Alamein

4.8
12 reviews
100+
Downloads
Content rating
Teen
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About this game

The impossible German Defence during the Second Battle of El Alamein. From Joni Nuutinen: by a wargamer for the wargamers since 2011

"We are being crushed by the enemy weight... We are facing very difficult days, perhaps the most difficult that a man can undergo."
- Field Marshal Erwin Rommel, commander of the Afrika Korps

Historical background: In the summer of 1942, Axis forces operating in North Africa ran out of steam in front of El Alamein while trying to advance into Egypt and seize control of the Suez Canal. Chronically lacking fuel due to overstretched supply lines and Allied control of the Mediterranean Sea, the only thing the Germans and Italians could do was deploy minefields and brace themselves for the inevitable British offensive. Commander of the British 8th Army, Montgomery, resisted calls from impatient Churchill to attack and instead relentlessly kept stockpiling huge amounts of resources, eventually vastly overpowering Axis forces in every possible way. Rommel knew that the lack of fuel meant that he could not do any grand maneuvering; his one defensive counter-strike with armored divisions had to be decisive to stop the Allied attack and prevent the total collapse of the Axis position in North Africa.



FEATURES:

+ Logistic dimension: Factoring in movements of fuel depots and fuel trucks to keep the mechanized armed forces moving.

+ Historical accuracy: Campaign mirrors the historical setup.

+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Multi-layered AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.

"We have stopped Rommel and we are going to drive him back."
- General Sir Alan Brooke, Chief of the Imperial General Staff

Join your other generals in changing the course of history in this classic boardgame WWII scenario
Updated on
Nov 19, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
App activity and App info and performance
Data is encrypted in transit
Data can’t be deleted

What's new

+ HOF will be slowly restored back to normal after a hosting company debacle on November 2024 that resulted in change of servers. The scores achieved just before the change will be the slowest to re-appear in HOF
+ Animation delay before combat result is shown
+ Unit Tally tracks what % of combat did end up in: win/draw/loss/escape for player
+ Unit Tally shows list of units the player has lost
+ Bombarding enemy artillery/HQ might result loss of MPs
+ The size of the zoom buttons is now fixed

App support

About the developer
Cloud Worth Joni Nuutinen
alephh@gmail.com
Kauppakatu 8A 7 55120 IMATRA Finland
+358 50 3092309

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