Nine o'clock in Calderport. Two clients are already waiting at the reception desk, a filing is due tomorrow and the courthouse across the street just set two hearings for the same morning. You have one partner. Welcome to Docket Day.
Docket Day is a law firm management game about time. Nobody waits for timers here: your job is to fit people's working hours into a ten-day calendar that keeps colliding with itself, then decide which cases to settle and which to fight in court.
RUN THE FRONT DESK
- Clients walk in with everyday problems: traffic tickets, tenancy disputes, small claims, family matters and contracts.
- Every case card shows the fee (hourly, retainer or contingency), the deadlines, the judge and how hard it looks.
- Accept, decline or refer. Spot a conflict of interest before it bites, or build an ethical wall to take the case anyway.
FILL THE DOCKET RAIL
- Drag your partner, associates, paralegals and interns onto filings, evidence and prep on the Docket Rail.
- Partners have few hours and win hearings. Interns have many hours and run errands. Paralegals are the fastest at filings.
- Watch the amber clock: a missed filing costs a sanction and a little reputation.
HANDLE THE CHAOS
- Two hearings, one lawyer: cover with someone else, call in visiting counsel or ask for a continuance.
- Surprise motions land overnight, the power goes out and the printers stop, someone calls in sick, a substitute judge takes your hearing.
- Four judges with their own habits: one loves a settlement, one is strict on deadlines, one has a soft spot for small claimants and one is tired on Fridays. Their habits are on the card, so you plan instead of guessing.
SETTLE OR GO TO COURT
- Match each claim with the exhibit that proves it at the prep table to raise your odds.
- Take the safe settlement, or walk into the courtroom and watch your prep decide the verdict. Tap "Objection!" at the right moment if you like (you can turn it off).
- Lost a case? You still earn a small lesson fee and learn what to prepare next time.
BILL, BUILD AND GROW
- End each day with the billing run: hours become invoices, and up to three stars for deadlines, clients and billing.
- Client money stays in the trust account and is never yours to spend. Only your fees reach the firm's account.
- Build a library, a coffee corner, a document room, an evidence room, a conference room and a war room. Hire receptionists, investigators and a court clerk.
- Raise your Standing and move from The Garage Front to the Main Street Suite and then to Courthouse Row.
- Set standing instructions and the firm keeps taking small cases with no conflicts while you are away. A welcome-back card shows what it earned.
GOOD TO KNOW
- Single-player. No account and no sign-in. Your firm is saved on your device.
- Calderport and everyone in it are made up. Legal flavour only, not legal advice.
- A step-by-step guide shows each action the first time, and you can replay it from Settings.
- Choose Low, Medium or High graphics to suit your phone.
- The game contains ads and optional in-app purchases: one-time upgrades, office looks, outfits, courtroom themes and operating cash packs. Nothing is needed to finish the game.
- Ads show our other games in a banner and between days. Remove Ads, the Managing Partner Edition, the Partner's Pass and the Complete Docket Collection remove them. Other purchases do not remove ads.
- Reward videos are always optional. With ad removal you get the same capped rewards without a video.
- Operating cash packs are used up and are not restored on a new device.
- Ten languages: English, Turkish, German, Spanish, French, Portuguese, Russian, Japanese, Korean and Hindi.
If you like lawyer games, courtroom drama and office management, open the doors of your own law firm and make every docket day count.
Privacy Policy: https://www.coddykit.com/pages/privacy-policy
Run a law firm: juggle hearings, settle or go to court and grow your practice.