Reading Room: Tarot Shop Sim

Contains ads
Content rating
Everyone
0+
Downloads
Content rating
Everyone
In-Game Purchases
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About this game

A game. Nobody here can see the future, including you.

Somebody sits down. They tell you one thing about themselves and hide a second one. Three cards go down. You decide, out loud, what they mean, and they pay whatever they thought it was worth.

Reading Room is a tarot shop game about listening. Four clients a day, about thirty-five seconds each. No grid, no clock inside a reading, nothing to tap quickly. The only pressure in the room is the person across the table.

WHAT THEY WANT IS IN THE FIRST THING THEY SAY
"I am not asking about him. I am asking about the flat. Which he is in."
"I have decided already. I just wanted to ask somebody."
"You can tell me the bad one. That is what I came for."

EVERY CARD OFFERS YOU MORE THAN ONE READING
Turn a card and pick the tone. Kind, blunt, or the interesting one. The same card means something different depending on who is sitting there and what they came in already having decided.

WATCH THEIR HANDS
You never see a face. The client is a silhouette and a pair of hands, and the hands are the whole of the HUD. They open, they fold, they go still while you are still talking. Then they pay what they decided it was worth, say one more thing on the way out, and the next person sits down.

THE SHOP REMEMBERS WHAT YOU SAID
Every reading you have ever given is written down, and clients come back to it. Tell somebody the door is already open and be ready to hear about it next week.

OUR OWN DECK
Twenty-two cards drawn for this game, with their own names. Nothing is taken from any published deck, and the game makes no claim about anybody.

WHAT IS IN IT
- Twenty-two cards, each with several readings
- Twenty-two things to buy for the shop, from a better cloth to a chair people stay in
- Twenty-three goals
- Three hidden things, all of them about memory
- Once, and only once in the life of a save, a card turns itself over
- Korean and English. The Korean was written first

NO NONSENSE
No energy bar. No timers between days. No waiting to play. Open the shop, read for four people, put the shutter down. It saves where you left off.

Contains ads. One optional purchase removes the full-screen ones for good.
Privacy policy: https://crystllabs.com/privacy.html
Somebody sits down, says one thing, hides another. You decide what it means.
Updated on
Sep 6, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • This app may share these data types with third parties
    Location, App activity and 2 others
  • This app may collect these data types
    Location, App activity and 2 others
  • Data is encrypted in transit

What’s new

First Release!
Content rating
Everyone
In-Game Purchases
Learn more

App support

About the developer
크리스틀랩스
crystllabs@gmail.com
대한민국 15023 경기도 시흥시 옥구천동로 452, 101동 403호(정왕동, 신한토탈아파트)
+82 10-5469-3272

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