Come for pixel art, stay for the puzzles I'm loving the game. I love it because of the fantastic pixel art and not despite of it. I like the sound and what was done here with gameplay is amazing. I love the puzzles and some were downright devious and there were enough creatures to keep it from feeling lonely without too much twitchy action. Even the overworld required some puzzling thought to make the Lost Palace appear. I beat all the dungeons and would have liked an endgame or victory dance. I'd pay for this. Make it a buck and I'd support it.
Amazing though sometimes frustrating game Stunning, Academy ratio 1200 pixel graphics. Fantastic dungeon / puzzle design. But fidgety controls that make it difficult to accurately choose between turning your character and firing your weapon. Maybe have a dedicated crossbow button outlined in the black space on the sides? Or at least the option for one. That would make a huge difference for me at least.
Incredible The pixels lured me in; my thirst for nostalgic boxes is unquenchable. Yet it was the puzzles that really shined. I've played many puzzle games in the past, but this game managed to make me put it down to think about the puzzles. Masterful, and I hope to see more works from this publisher in the future, pixel-puzzles or not
Love it Beat all the dungeons. This game is great, and I feel it should be expanded on. But its still great for the little game it is. Great job!
Fun! But how to get five stars? Do the mountain or blinking tombstones do anything?
So weak The hero isn't like a cool warrior or wizard or anything
Bug fix for older Android versions (2.1 and 2.2).
Mage Gauntlet is a classic-style action-RPG, designed from the start for mobile.
3rd person, Action-RPG Dungeon Crawler in the vein of classic console experience