FlipTurnJump is a vertical-scrolling runner game featuring Wukong (the Monkey King) from *Journey to the West*. Tap the screen to make Wukong flip and jump between the left and right sides of the play area, dodging obstacles and monsters while collecting special BUFF items. The goal is to survive as long as possible and achieve the highest score.
### Controls
- **Tap anywhere on the screen** to make the character flip-jump to the opposite side.
- The character starts on the **left** side. Tap to jump to the right side; tap again to jump back to the left. Repeat to keep moving.
### Basic Rules
1. **Survival Objective**: Run as far as possible without hitting obstacles or monsters.
2. **Auto-Scoring**: Points increase automatically every 0.5 seconds. The faster the background scrolls, the more points you earn per tick.
3. **Dynamic Difficulty**: Obstacle and monster fall speeds increase as your score rises (speed +1 for every 100 points).
### Obstacles & Monsters
| Type | Description | On Collision |
|------|-------------|--------------|
| **Fixed Obstacles** | Stationary barriers falling on the left or right side | Shield lost if active; otherwise **Game Over** |
| **Bullets (Shurikens)** | Fired diagonally from monster turrets | Collected as BUFF; if hit without shield → **Game Over** |
| **Mosquitoes** | Flying insects descending from the top of the screen | Collected as BUFF; if hit without shield → **Game Over** |
| **Foxes** | Creatures emerging from clouds, moving left and right | Collected as BUFF; if hit without shield → **Game Over** |
### BUFF Match-3 System
FlipTurnJump features a unique **Match-3 BUFF system**:
- Collecting **Bullets**, **Mosquitoes**, or **Foxes** gives you the corresponding BUFF type.
- The BUFF slot holds **3 entries**. Collecting **three identical BUFFs** in a row activates a powerful effect.
- Matching logic:
- If the second BUFF matches the first → pairing state activated.
- If the second BUFF differs from the first → it replaces the first.
- Three consecutive identical BUFFs → **Power BUFF triggered!**
#### Power BUFF Effects
| BUFF Combo | Effect |
|-----------|--------|
| **Bullet ×3** | Invincible shield activated, background speeds up, Wukong flies along a fixed path for ~11 seconds before landing |
| **Mosquito ×3** | Same effect as above |
| **Fox ×3** | Same effect as above |
While the Power BUFF is active, the character is invincible and cannot be controlled. Normal gameplay resumes after landing.
### Shield System
- Collect **shield items (dun1)** to gain protection.
- When shielded, hitting an obstacle or monster consumes the shield (shield disappears) but does **not** end the game.
- Without a shield, any collision with a damage source results in **Game Over**.
### Revival Mechanism
- After Game Over, you can revive once by **sharing the game via WeChat** to a friend.
- Upon revival, the character enters the invincible BUFF state and flies back to the ground to continue playing.
### End Screen
- The game ends when the character takes damage without a shield.
- The results panel shows your **Current Score** and **Highest Score**.
- Options: Share to revive, Play Again, Back to Home, or watch a rewarded video to continue.