- User friendly interface
- 3 difficulty levels
- Clever IA
- Smooth animations & HD graphics
- Two players mode
- Fast startup
- Resume game
- Undo moves
- Change difficulty during the game
Check wikipedia for Reversi rules and strategy
Supported by unobtrusive Ads.
* Requested permissions are a requirement of the in-game ads only
Reversi (also known as Othello) is a strategy game where two players take turns to place their counters on the board, attempting to capture their opponent's counters. The goal is to have a majority of your counters showing at the end of the game.
Play against Android or online against other players! Online play supports player rankings and Achievements. Includes a leaderboard of top-rated players.
You can now choose to upgrade to the Pro (no-ads) version via an in-app purchase.
Let us know of any problems and we will try to fix them!
The player's goal is to have a majority of their colored pieces showing at the end of the game, turning over as many of their opponent's pieces as possible.
With Reverse, you can play with a friend who sits next to you or play against your phone.
The artificial intelligence embeded in the game allows a player to play a very easy mode but also much harder and challenging modes.
Will you be able to beat the most difficult level designed ?
In offline play mode there are 7 levels in total. This is a game for both beginners and serious players. Level 1 and level 2 are easy, but level 7 is nearly unbeatable for human beings.
There are over 9000 endgames designed as a training exercise that will help you improve reversi skills, as well as give you hours of enjoyment trying to solve the puzzles. All of the endgames given here are real games played in international competitions.
Can you beat the Neural Network?
Just learning Reversi? Start on a 4x4 or 6x6 board and quickly learn the rules and strategy!
- Human vs Computer, challenge our Neural Network Artificial Intelligence!
- Human vs Human (2 player hot-seat), play with a friend nearby!
- Play on 8x8, 6x6, and 4x4 boards
- Option to undo moves
- Optional display of legal moves and/or last move
- Support for both Tablets and Phones
The ultimate goal of the player is to have more disks on the board than that of his opponent. The game is completed when there are no spaces left on the board nor any moves for either players. Both players begin the game with 2 disks each placed in the centre of the board with their assigned colour facing upwards. When the player places his disk to make a line (horizontal, vertical or diagonal) having the opponent’s disk bounded by the new disk placed, the colour of the disk will change to the current players’ disk colour.
Players take turns placing discs of their assigned color.
During a play, any discs of the opponent's color that are in a straight line and bounded by the disc just placed and another disc of the current player's color are taken.
They are turned to the current player's color.
There must be at least one disc taken for the placement to be valid.
The object of the game is to have the majority of discs of your color when the last move is performed.
- for Tablets and Phones
- unlimited Undos
- mode Easy, Normal, Difficult, Nightmare
The game ends when the grid is filled or when players can't put a token any more.
Each player can play by turns, if possible, otherwise the player standing in the situation where he can't place a token must pass his turn.
In order to put a token, the player must capture one or more tokens of the opposing colour. The captured tokens will take the colour of the player.
To capture opponent tokens, the player must surround a opponent token line (horizontally, vertically or diagonally). In other words a token line is surrounded if there is on each extremities a token of the opposite colour.
fight for the conquest of the universe. Othello is a classic strategy board game
where the player who gets the highest number of cells in a 8x8 grid, wins.
Clear and original interface
Totally free, no ads, no in-app purchases
Programmed with Libgdx Framework
The application supports the Universal Chess Interface (UCI) and Chess Engine Communication Protocol (WinBoard and XBoard), which allows users to play against more powerful third party engines or even play tournaments between engines. Engine setup features time control, pondering, infinite analysis, hash tables, multiple threads, endgame tablebases, and opening test suites. Recognizes Chessbase compatible engines.
This package is only useful in combination with a chess GUI that supports Chessbase compatible engines, such as Chess for Android.
Package contains the following chess engines (chess authors that are interested in including their engine can drop me an email). Both ARM and x86 binaries are provided.
BikJump (Aart Bik):
Gaviota (Miguel A. Ballicora):
Cinnamon (Giuseppe Cannella):
DiscoCheck (Lucas Braesch):
All engines are included with explicit permission from the chess engine authors.
For more information,