Definitely a fun game, saw it on an ad and thought it was going to be a generic money grab, but its a lot of fun so far. The only dislike I have are the controls u wish they were a little better as far as movement and targeting. The graphics are boss and the 3 classes you choose from are also fun. I was surprised to see a crafting system as well!
The loot system for dungeon progression gear appears to have been designed purely with greed as a motive. Each dungeon reward box has a one in six chance to reward the set item, but the dungeons levels themselves have an ever increasing number of "trash rooms". This means that a player's odds of getting the meaningful reward are 1 in 6x, where x is the number of rooms in the dungeon level. This is clearly supposed to encourage players to buy diamonds so as to ensure that they will receive the item, but it actually has the opposite effect: it discourages most players from continuing to play. As a player willing to pay, if I spend money, I expect a tangible return. Spending money in this game does not give you that, at best, money spent on this game can be considered wasted because the only return given for your money is another opportunity for you as a player to waste your money. Having players spend money for "another chance" to receive an item from a box that already takes multiple days of effort to even come across in the first place is adding insult to injury. It is bad game design and purposefully frustrating to your players. As a player who has already spent money prior to this realisation: you won't get anymore money from me until this system is redesigned with "customer satisfaction" as the primary goal in the financial transaction.
Mediocre so far the staging point is cramped and hard to move around. Doing the same basic stage over and over means this is only an average game... room to improve I'm not deleting quite yet.
I love this game so far, but it has only been a couple of days. I love the graphics and the gameplay. I also love how easy it is to play on my tablet. Sure, it's great to have everything free, but I don't mind spending a little money on something if I really enjoy doing it! My only suggestion so far is to give us more rare and unique items in the chests and as rewards for completing tasks. Great game so far!
Overall, great graphics and gameplay. Just started, so hopefully it doesn't become a pay2play later in game Edit: everything runs on diamonds, from storage to backpack space, to skill and crafting mechanics....example, you get 5 free spaces in your storage chest. From that point out, you pay with diamonds. Same with backpack. Just forces you to buy in order to advance in game.
Areas for a closer look: Arena opponent selection. Weapon upgrade time and mana extraction time too much (could be just like spell upgrade time) (Gems to $ is ok,) Not many gems acquired in game though, and they don't go far in getting stuff. And "something went terribly wrong with the game, quit and restart." happens frequently. I rated it 5 * because it is a great game. A game I would play on console. It's fantastic. I even spent real money. Keep up good Work!
◆ Your Power score has been converted into Power Level
◆ You will now receive gold when a player from your party hires/enlists you
◆ We're introducing a seasonal Legendary League to make higher-level Arena battles fresh & exciting
◆ At the end of a season for every trophy above 4500 you will receive an Eternal Trophy and a Legendary token
◆ Legendary tokens can be traded for unique wares at the new Legendary Shop
◆ There's now a list of Top 50 Guilds. Is your guild one of them?