Build a city. Field an army. Push into waves that never stop coming.
Bunny Wars is an idle auto-battler with an isometric city attached. The city is the engine: barracks that train troops on a timer, army camps that decide how many you can field at once, storages holding the Gold and Mana your squad took off the last wave. The army does the fighting on its own — and it is expendable, which is exactly why the city never stops building.
WHAT YOU DO
Build a Headquarters. Put down a barracks and an army camp. Set your squad, hit COMBAT, and watch it play out. There is no unit control here — only two global orders: Smite to damage everything on the field, Cure to heal your line. Waves advance while you keep winning. When you wipe, your army falls back and farms the deepest wave it can still hold, paying you the whole time while you spend the takings on upgrades.
EXPLORE DEEPER
Your frontier is the furthest wave you have ever cleared, and it is the number that matters. Push it and the HQ unlocks its next tier, which unlocks new buildings and raises the level cap on everything you already own. Every ten waves is a boss. Enemy health climbs faster than the rewards do, and closing that gap is the whole game.
Build a city, fight endless waves, push your frontier deeper every run.