Wasteland Scavenger: Survivor

Contains adsIn-app purchases
Content rating
Everyone
0+
Downloads
Content rating
Everyone
Mild Fantasy Violence
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About this game

After the collapse, the city is nothing but wasteland and the walking dead. You're the scavenger sent in to clear it out — one weapon, one way out, and just enough grit to survive until extraction.

Wasteland Scavenger is a one-hand, portrait zombie survival shooter. Drag anywhere to move; your weapon auto-fires at everything that shambles close. Kill, grab XP, pick 1 of 3 upgrades, and grow crossbow, SMG and blade builds into a screen-clearing arsenal.

Night falls on the wasteland highway — barrels, sandbags, mud, and the horde closing in from every side. You weave and kite while your firepower builds, until the extraction beacon lights up: bank your loot and walk away, or push deeper for a bigger payout. Survive long enough and Deadwood Camp opens as a three-lane base defense fight where zombies push fixed routes toward your core. Your call.

Features:
- One-hand movement: drag to move, built for portrait phones
- Auto-fire: no aiming — focus on dodging, kiting and upgrade picks
- Horde-slaying: enemies swarm in, firepower mows them down in waves
- Extraction gamble: beacons spawn on the map — cash out or risk it
- Map objectives: highway extraction plus Deadwood Camp base defense
- Roguelite growth: 1-of-3 every level, with character-specific weapon paths
- Full arsenal: crossbow, SMG, tactical blade, rocket launcher, molotov, mines, drones
- Boss pressure: a charging Butcher, a Horde-Mother that summons swarms
- Permanent upgrades: coins you extract unlock training and gear
- Endless mode: skip extraction, dive deeper, chase a higher kill count

If you like apocalyptic wasteland themes, satisfying horde-clearing, auto-battle survival, roguelite runs, risk-versus-reward decisions, one-hand casual action, or pixel shooters and boss fights — this is your night shift.

Ready? Clear the wasteland tonight, then get out alive.
1-hand auto-shooter roguelite
Updated on
Aug 2, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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What’s new

1. Seasons — training levels and vault coins reset; everyone starts level. Purchased characters, unlocked maps and cosmetics are kept
2. New boards — season kills, best run, survival per map, daily. Old records move to the Founders Hall
3. Founders Hall shop — trade Prestige for titles, frames and kill effects
4. Fixed — the train never arrived at Flooded Rail Yard, meteors never fell on one map, Blade couldn't detonate barrels
5. Settings, Codex, Upgrades and mission select rebuilt