Launch every car. Dodge every crash.
Close Call is a one-tap traffic puzzle on toy tracks. Cars, bikes and trucks loop their roads forever: tap each one to launch it at just the right moment, so every vehicle makes it through every crossing without a crash. Cut it close and the game slows down to show the near miss.
ONE TAP, REAL PUZZLES • Tap a vehicle to launch it. That's the whole control. • Watch the loops, find the gaps, then time each launch. • Close calls build combos, coins and three stars. Thread the Needle between two cars for more.
224 LEVELS IN 12 CHAPTERS Each chapter brings another piece to the board: speed pads, mud, overpasses, tunnels, stop signs and level crossings with trains. Every level is checked by a solver to be winnable, and none is ever sold.
POWER-UPS Hints, rewinds, handbrakes, jumps and nitro join in as you play. Rewind a crash, brake a car to let another by, jump over trouble, or hold nitro to shoot through a gap.
THE DAILY CHALLENGE One level a day, the same for everyone. Win it for coins and a streak, then see where your run ranks on the world board.
EVERY RUN IS A REPLAY Watch your runs back, save the ones you like, and share your proudest wins and wildest crashes to the Showcase, where other players can watch and like them.
FIVE SCENERIES Wooden Table, Emerald Forest, Desert Canyon, Tropical Island and Winter Village, each by day and by moonlit night. Unlock them with the coins you win.
Close Call shows ads. Remove ads (bought once) ends the ads between levels; ads that give a reward stay, and you only ever watch them by choice. Coin packs of 500 and 1,500 coins and a one-time Starter pack (1,000 coins and 3 of every power-up) are optional: every level, power-up and scenery can be won in play.
Plays in portrait or landscape. No sign-up: the daily board gives you a name made from word lists.
Tap each toy car at just the right moment. Cut it close, but never crash!