Blink and the character jumps. A beat lands, a block drops, and a trail of light grows.
BlinkGame turns intentional eye blinks into controls for six mini-games. Start with RUN to learn the timing, then move through BEAT, MATCH, JAM, STACK, and TRACE for six different hands-free challenges.
A guided practice introduces the simple watch, blink, and respond loop. Keep playing to collect Sparks, raise your level, and improve each mode's best score. Chain successful actions to trigger a faster, brighter BLINK RUSH.
Highlights
- RUN: blink to jump over incoming gates
- BEAT: play a tile as it reaches the judgement line
- MATCH: follow the eye-action cue on the card
- JAM: build a four-note loop
- STACK: place moving blocks and complete a six-block tower
- TRACE: complete a path of light
- Sparks, levels, and per-mode best scores
- BLINK RUSH audiovisual feedback when your flow builds
- Guided first-play practice
Camera frames and face images are not uploaded to our servers or saved by BlinkGame. Eye input is processed on the device. Recognition can vary with lighting, face angle, distance, glasses reflections, and device conditions. Stop and rest if you feel eye strain, pain, dryness, dizziness, or discomfort.
BlinkGame is not intended for medical, diagnostic, treatment, rehabilitation, or vision-improvement use.
Privacy policy: https://kullstudio.com/blinkgame/privacy/
Blink to jump, hit beats, match cues, and stack blocks across six games.