“The unexamined life is not worth living” - Socrates
KWEST is NOT an adventure game, a trivia game, a mystery game, or a brain-training game… It contains better versions of all these, blended and calibrated, along with other dozens of features and surprises – KWEST will take you on a quest to into the known, the unknown, the real, the magical, the fast and strong, and the deep and profound!
KWEST is a rich adventure of wits, speed, attention, beauty and knowledge.
Do you have what it takes to build the Tower of Wisdom, and solve its mysteries?
The Tower of wisdom can be built only by the strong and wise. Train in the Brain Arena, and walk the Paths of Knowledge to unveil the jewels of Wisdom. Manage your energy and gold strategically, and face the many challenges and puzzles along the way.
KWEST has three major parts :
•The Brain Arena: Build up your mental skills of memory , attention , and speed with games designed to keep on challenging you : Challenge yourself and the clock and work out your intelligence muscles !
•The Knowledge Path : Answer and Learn in four important categories of learning. The Questions in the Knowledge Path are not at all trivial : They were carefully researched and selected to give you a good idea – and test – in the fields of sciences , logic , arts , literature , philosophy , history , and more.. The questions will keep on getting harder to match your level – can you keep up?
•The Tower of Wisdom : This is where your effort bears fruit. Climb the tower of wisdom and uncover the qualities of intellectual greatness. The Tower will challenge you on different quests
The science and math doesn’t mean that there is no magic. You might want to use the Oracle, the Keys, the Tree of Knowledge, and The Well of Wisdom to make your path easier, but remember - you have to be strategic in that.
KWEST combines mystery and problem solving, with different tracks of quizzes and trivia, and a number of brain training mini games. You can easily keep track of your progress and results, and challenge your friends in Game Center with many leader boards and achievements.
KWEST – in a way – is meant to be a metaphor for the mind, as it tries to mimic the ‘DIKW’ (Data-Information-Knowledge-Wisdom) pyramid. It tries to move the player towards unlocking the Tower (Wisdom), by building up his/her Intelligence Skills in the Brain Arena (Data & Information Processing), and letting him/her learn and pass the Knowledge Path (Knowledge). Each new Era of Wisdom (through the Tower’s Levels) explains this similarity further.
KWEST is about trivia in one sense only: If Trivia is meant as in its original meaning: a meeting point of three roads, where these three roads are Intelligence, Knowledge, and Wisdom.. in KWEST – as in life – the first two lead to the third. In this sense, KWEST is an example of the power of games that can deliver complex concepts in a manner that is both fun and entertaining.
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