
Tinkerer Melon
Quite a neat take on the deckbuilder/roguelike genre; it's always nice to see a new one for mobile! The game is decently well polished with an engaging story hook to draw you into its world. The game is a "demo", but you more/less get the full experience barring - I assume - the true ending boss. The difficulty seems skewed to the early game; I felt significantly more vulnerable in Act 1 than in Act 3, despite the much stronger enemies with varied abilities. Rating 5 to help counter the 1s.
3 people found this review helpful

Brian Douglas
Great Game I almost never leave reviews, but came back to proactively leave feedback for this. 1st off, the trail is smart, get a feel for it, then you get hooked. Worth the 5$ after that no question. Each run feels fresh and you get to try new approaches just like you'd expect. Excited to see the rest of the game for sure. QOL suggestions: I often forget if I'm in 2nd or 3rd world, would love some icon to show to know if I should use an item. Also allow for onscreen joystick for map nav!

Copy Cat
this game, in all it's glory up front seems like a waste of time, or something to pass the time, colorful and eye catching. tactics used to draw people in. however I was presently surprised with it's wonderful mechanics and unique game play, a better version of a lot of dice games out there. this game reminds me of slay the spire, monsters pocket edition, and another game I can't remember the name of, it's rng is fair and less annoying as the dice faces can be chosen.
13 people found this review helpful