The game logic is simple: on a grid of hexagons you have to move from point A to point B, using a limited number of moves. Moves can be made in the six directions of the hexagon, and every move will take you to the last cell available of the grid. So, you will need to use the irregularities of the grid to get to the final point.
Some hexagons will break when you pass through them and others will give you extra moves. Plan every move carefully.