One drone. One gun. One number.
Every shot heats the core, and heat pays: past the sweet zone your damage climbs to two and a half times normal.
Heat also costs: the same curve that pays you calls the swarm in faster, because a hot core is a beacon. The hotter you run, the faster they come.
Vent, and you spend the whole bonus at once. The core empties into a nova, the swarm goes back, and you start the climb from cold. Ride it too long instead and the gun hits the redline and locks, and you drift through the swarm with nothing to shoot back with.
That is the game. Knowing when to let go.
FLYING IT
Twin stick: left thumb moves, right thumb aims and fires, one button vents. Runs are minutes long. The clock is the score.
WHAT YOU ARE UP AGAINST
Six signatures, each asking a different question. The moth that flies faster the hotter you run. The condenser that drinks your core dry. The stoker that lobs fire at your feet and loads the redline for you.
WHAT CHANGES BETWEEN FLIGHTS
Upgrades reshape the heat curve instead of adding a damage percent, and two of them change what the vent does. Take both and part of the vented heat stays on the floor as fire. Walk back into it to take that part back. Frames, contracts and daily orders change how a flight is flown.
NOTHING YOU BUY CHANGES A NUMBER IN THE ARENA
Liveries are paint. The one purchase removes every forced ad and carries a livery nobody can earn. There is no persistent power for sale.
Playable offline. One arena. No rescue is coming.